F1
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General
Toggle object snapping (you have to cancel current object, if you have selected any)
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F2
|
General
Toggle ground and surface snapping
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F3
|
General
Toggle workshop grid snapping
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F5
|
General
Toggle out-of-workshop timeout
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F6
|
General
Toggle storing clamped objects in workshop storage, when underlying object is scrapped or stored in workshop storage
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F7
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General
Lock / unlock hightlighted object selection. While selection locked, no other object will be hightlighted, when your move your aim on it
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F8
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General
Toggle "Place Everywhere" mode (if you enabled the toggle in config)
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Num 0
|
General
Reset rotation angles X and Y to 0
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Num 5
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General
Remove 'tremor' effect
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Num 2
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General
Move outlined object down
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Num 8
|
General
Move outlined object up
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Num 4
|
General
Move outlined object left
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Num 6
|
General
Move outlined object right
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Num 7
|
General
Move outlined object to player
|
Num 9
|
General
Move outlined object from player
|
Num 1
|
General
Scale down outlined object by 10%
|
Num 3
|
General
Scale up outlined object by 10%
|
Num .
|
General
Reset scale of outlined object to 100%
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Num -
|
General
Decrease rotation angle step
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Num +
|
General
Increase rotation angle step
|
Num /
|
General
Decrease movement step
|
Num *
|
General
Increase movement step
|
Home
|
General
Turn object physics on (make it static if possible)
|
End
|
General
Turn object physics on (make it static if possible)
|
Page Up
|
General
Increase scale step
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Page Down
|
General
Decrease scale step
|
Insert
|
General
Toggle extra objects selection
|
Ctrl
|
General
Change rotation axis
|
⬅ Backspace
|
General
Undo last precise movement / rotation / scaling action
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=
|
General
Store outlined object position, rotation and scale info
|
1
|
General
Set X, Y, Z position of stored info to outlined object
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2
|
General
Set X, Y, Z position of stored info to outlined object
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3
|
General
Set X, Y, Z position of stored info to outlined object
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4
|
General
Set X, Y, Z rotation angles of stored info to outlined object
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5
|
General
Set X, Y, Z rotation angles of stored info to outlined object
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6
|
General
Set X, Y, Z rotation angles of stored info to outlined object
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7
|
General
Set scale of stored info to outlined object
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0
|
General
Set all stored info to outlined object
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