Blender

General

Move camera to current view

Ctrl + Alt + Num 0

All hotkeys for Blender

General
Bounding Box Center pivot

,

General
3D Cursor pivot

.

General
Select all / Deselect all

A

General
Active Object pivot

Alt + .

General
Play animation toggle

Alt + A

General
Isolate 3D view toggle

Alt + B

General
Linked Duplicate (Instance)

Alt + D

Object mode
Reset location

Alt + G

General
Unhide all

Alt + H

General
Delete keyframe

Alt + I

General
...to <keybs>9</keybs>: View layer 11 - 20

Alt + 0

Editing mode
Proportional Editing connected toggle

Alt + O

Editing mode
Unpin vertices (UV/Image Editor)

Alt + P

General
Play animation in reverse toggle

Alt + ↑   Shift + A

General
Orientation menu

Alt + Space

General
Solid / Textured toggle

Alt + Z

General
Border select (marquee select)

B

Sculpt mode
Clay brush

C

General
Add Subsurf modifier with that # of levels

Ctrl + Num 1 - Num 9

General
Median Point pivot

Ctrl + ,

General
Individual Centers pivot

Ctrl + .

General
Move camera to current view

Ctrl + Alt + Num 0

General
Link file

Ctrl + Alt + O

General
Make Proxy

Ctrl + Alt + P

General
Quad View toggle

Ctrl + Alt + Q

General
Set Origin menu

Ctrl + Alt + ↑   Shift + C

General
User Preferences window

Ctrl + Alt + U

General
Render animation

Ctrl + F12

Editing mode
Vertex Groups menu

Ctrl + G

General
Select Inverse

Ctrl + I

General
Screen presets toggle

Ctrl + ←  →

General
Lasso select

Ctrl + Mouse movement

General
Mirror object over an axis

Ctrl + M

General
Turn selected object into active camera

Ctrl + Num 0

General
Back view

Ctrl + Num 1

General
Other side view

Ctrl + Num 3

General
Bottom view

Ctrl + Num 7

General
Open file

Ctrl + O

Editing mode
Make Vertex Parent

Ctrl + P

General
Quit Blender

Ctrl + Q

General
Save File

Ctrl + S

General
Make Parent without Inverse

Ctrl + ↑   Shift + P

General
Redo

Ctrl + ↑   Shift + Z

Editing mode
Mesh Select Mode menu

Ctrl + ⭾ Tab

General
Save User Settings

Ctrl + U

General
Maximize current view toggle

Ctrl + ↑  ↓

General
Save File

Ctrl + W

General
Undo

Ctrl + Z

General
Transform Manipulator toggle

Ctrl + Space

Editing mode
Extrude region

E

General
Open file

F1

General
Show last closed rendered image

F11

General
Render current frame

F12

General
Save As

F2

General
Repeat History menu / Save Rendered Image (UV/Image Editor)

F3

Sculpt mode
Grab brush

G

General
Hide selected / Minimize node toggle (Node window)

H

General
Frame all in view

Home

Sculpt mode
Inflate brush

I

General
Save last render (Render window)

J

General
View layer 1 - 10

Num 0 - Num 9

General
Increase 1 frame

←/→

Object mode
Move object to a different layer

M

General
Properties panel toggle

N

General
Frame selected in view

Num .

General
Global­/Local view toggle

Num /

General
Active camera view

Num 0

General
Front view

Num 1

General
Rotate view up/down in iterations

Num 2

General
Rotate view up/down in iterations

Num 8

General
Side view

Num 3

General
Rotate view left/right in iterations

Num 4

General
Rotate view left/right in iterations

Num 6

General
Perspective/Orthographic view toggle

Num 5

General
Top view

Num 7

Editing mode
Proportional Editing on/off toggle

O

General
Rotate

R

Sculpt mode
Smooth brush

S

General
Maximize current view toggle

↑   Shift + Space

General
Add menu

↑   Shift + A

General
Scale Texture Space

↑   Shift + Alt + T

General
Marquee zoom / Set render border (Active Camera)

↑   Shift + B

General
3D Cursor to origin

↑   Shift + C

General
Duplicate

↑   Shift + D

Sculpt mode
Brush strength adjust

↑   Shift + F

General
Link/Append from Library

↑   Shift + F1

General
UV/Image Editor

↑   Shift + F10

General
Text Editor

↑   Shift + F11

General
Dope Sheet

↑   Shift + F12

General
Logic Editor

↑   Shift + F2

General
Node Editor

↑   Shift + F3

General
Python Console

↑   Shift + F4

General
3D view

↑   Shift + F5

General
Graph Editor

↑   Shift + F6

General
Properties

↑   Shift + F7

General
Video Sequence Editor

↑   Shift + F8

General
Outliner

↑   Shift + F9

General
Hide unselected

↑   Shift + H

General
Arrow Go to end start/end frame

↑   Shift + ←/→

General
Snap menu

↑   Shift + S

Sculpt mode
Flatten/Contrast brush

↑   Shift + T

General
Search (3D view) / Toolbox (UV/Image Editor)

Space

General
Object Tools panel toggle / Toggle frames or seconds (Timeline)

T

General
Object Mode / Edit Mode toggle

⭾ Tab

General
Increase 10 frames

↑  ↓

Editing mode
Rip selected vertices / Set Handle Type menu (curves)

V

General
Constrain global X axis transform / Delete menu

X

General
X  Constrain local X axis transform

X then X

Editing mode
Split Vertex / Edge / Face

Y

General
Constrain local Y axis transform

YY

General
Constrain global Z axis transform / Solid or Wireframe toggle

Z

General
Z  Constrain local Z axis transform

Z then Z

General
View all layers

~

Editing mode
Close / Open a curve

Alt + C

Object mode
Clear rotation

Alt + R

Editing mode
Shrink / Fatten

Alt + S

Object mode
Remove selected from active group

Alt + ↑   Shift + G

Editing mode
Reset Tilt (Curves)

Alt + T

Object mode
Apply menu (such as freeze transforms)

Ctrl + A

Object mode
Allow selected to render

Ctrl + Alt + H

Editing mode
Hooks menu

Ctrl + H

Object mode
Join selected objects

Ctrl + J

Object mode
Make Links menu

Ctrl + L

Pose mode
Recalculate Roll menu

Ctrl + N

Object mode
Make Dupliverts Real

Ctrl + ↑   Shift + A

Object mode
Add Constraint menu

Ctrl + ↑   Shift + C

Object mode
Add selected to active group

Ctrl + ↑   Shift + G

Editing mode
Tilt (Curves)

Ctrl + T

Sculpt mode
Layer brush

L

Sculpt mode
Pinch/­Magnify brush

P

Editing mode
Select Similar menu

↑   Shift + G

Object mode
Select Linked menu

↑   Shift + L

Editing mode
UV Mapping menu

U

Editing mode
Specials menu (varies per object) / Weld / Align menu (UV/Image Editor)

W

Editing mode
Extrude menu

Alt + E

Editing mode
Fill create faces

Alt + F

Editing mode
Convert selected triangles to Quads

Alt + J

Editing mode
Merge menu

Alt + M

Editing mode
Beauty Fill create faces

Alt + ↑   Shift + F

Editing mode
Select linked flat faces (Face Mode only)

Ctrl + Alt + ↑   Shift + F

Editing mode
Edges menu

Ctrl + E

Editing mode
Faces menu

Ctrl + F

Editing mode
Extrude / Create new component or bone

Ctrl + Mouse left click

Editing mode
Loop Cut

Ctrl + R

Editing mode
Edge Flip

Ctrl + ↑   Shift + F

Editing mode
Recalculate normals to inside

Ctrl + ↑   Shift + N

Editing mode
Vertices menu

Ctrl + V

Sculpt mode
Brush size adjust

F

Editing mode
Knife cut

Mouse left click + K

Editing mode
Knife cut midpoint

Mouse left click + ↑   Shift + K

Editing mode
Crease / Set Keyframe Extrapolation menu (Graph Editor)

↑   Shift + E

Editing mode
Proportional Editing Falloff type toggle

↑   Shift + O

Editing mode
Select Row from selected vertex (NURBS surface)

↑   Shift + R

Editing mode
Warp

↑   Shift + W

Pose mode
Remove IK constraint

Ctrl + Alt + I

Pose mode
Add IK menu

↑   Shift + I

Sculpt mode
Draw brush

D

Similar combinations for other applications


Unity Desktop (Linux)
Maximize current window
Arrange Windows

Ctrl + Alt + num 0