General
Bounding Box Center pivot
|
,
|
General
3D Cursor pivot
|
.
|
General
Select all / Deselect all
|
A
|
General
Active Object pivot
|
Alt + .
|
General
Play animation toggle
|
Alt + A
|
General
Isolate 3D view toggle
|
Alt + B
|
General
Linked Duplicate (Instance)
|
Alt + D
|
Object mode
Reset location
|
Alt + G
|
General
Unhide all
|
Alt + H
|
General
Delete keyframe
|
Alt + I
|
General
...to <keybs>9</keybs>: View layer 11 - 20
|
Alt + 0
|
Editing mode
Proportional Editing connected toggle
|
Alt + O
|
Editing mode
Unpin vertices (UV/Image Editor)
|
Alt + P
|
General
Play animation in reverse toggle
|
Alt + ↑ Shift + A
|
General
Orientation menu
|
Alt + Space
|
General
Solid / Textured toggle
|
Alt + Z
|
General
Border select (marquee select)
|
B
|
Sculpt mode
Clay brush
|
C
|
General
Add Subsurf modifier with that # of levels
|
Ctrl + Num 1 - Num 9
|
General
Median Point pivot
|
Ctrl + ,
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General
Individual Centers pivot
|
Ctrl + .
|
General
Move camera to current view
|
Ctrl + Alt + Num 0
|
General
Link file
|
Ctrl + Alt + O
|
General
Make Proxy
|
Ctrl + Alt + P
|
General
Quad View toggle
|
Ctrl + Alt + Q
|
General
Set Origin menu
|
Ctrl + Alt + ↑ Shift + C
|
General
User Preferences window
|
Ctrl + Alt + U
|
General
Render animation
|
Ctrl + F12
|
Editing mode
Vertex Groups menu
|
Ctrl + G
|
General
Select Inverse
|
Ctrl + I
|
General
Screen presets toggle
|
Ctrl + ← →
|
General
Lasso select
|
Ctrl + Mouse movement
|
General
Mirror object over an axis
|
Ctrl + M
|
General
Turn selected object into active camera
|
Ctrl + Num 0
|
General
Back view
|
Ctrl + Num 1
|
General
Other side view
|
Ctrl + Num 3
|
General
Bottom view
|
Ctrl + Num 7
|
General
Open file
|
Ctrl + O
|
Editing mode
Make Vertex Parent
|
Ctrl + P
|
General
Quit Blender
|
Ctrl + Q
|
General
Save File
|
Ctrl + S
|
General
Make Parent without Inverse
|
Ctrl + ↑ Shift + P
|
General
Redo
|
Ctrl + ↑ Shift + Z
|
Editing mode
Mesh Select Mode menu
|
Ctrl + ⭾ Tab
|
General
Save User Settings
|
Ctrl + U
|
General
Maximize current view toggle
|
Ctrl + ↑ ↓
|
General
Save File
|
Ctrl + W
|
General
Undo
|
Ctrl + Z
|
General
Transform Manipulator toggle
|
Ctrl + Space
|
Editing mode
Extrude region
|
E
|
General
Open file
|
F1
|
General
Show last closed rendered image
|
F11
|
General
Render current frame
|
F12
|
General
Save As
|
F2
|
General
Repeat History menu / Save Rendered Image (UV/Image Editor)
|
F3
|
Sculpt mode
Grab brush
|
G
|
General
Hide selected / Minimize node toggle (Node window)
|
H
|
General
Frame all in view
|
Home
|
Sculpt mode
Inflate brush
|
I
|
General
Save last render (Render window)
|
J
|
General
View layer 1 - 10
|
Num 0 - Num 9
|
General
Increase 1 frame
|
←/→
|
Object mode
Move object to a different layer
|
M
|
General
Properties panel toggle
|
N
|
General
Frame selected in view
|
Num .
|
General
Global/Local view toggle
|
Num /
|
General
Active camera view
|
Num 0
|
General
Front view
|
Num 1
|
General
Rotate view up/down in iterations
|
Num 2
|
General
Rotate view up/down in iterations
|
Num 8
|
General
Side view
|
Num 3
|
General
Rotate view left/right in iterations
|
Num 4
|
General
Rotate view left/right in iterations
|
Num 6
|
General
Perspective/Orthographic view toggle
|
Num 5
|
General
Top view
|
Num 7
|
Editing mode
Proportional Editing on/off toggle
|
O
|
General
Rotate
|
R
|
Sculpt mode
Smooth brush
|
S
|
General
Maximize current view toggle
|
↑ Shift + Space
|
General
Add menu
|
↑ Shift + A
|
General
Scale Texture Space
|
↑ Shift + Alt + T
|
General
Marquee zoom / Set render border (Active Camera)
|
↑ Shift + B
|
General
3D Cursor to origin
|
↑ Shift + C
|
General
Duplicate
|
↑ Shift + D
|
Sculpt mode
Brush strength adjust
|
↑ Shift + F
|
General
Link/Append from Library
|
↑ Shift + F1
|
General
UV/Image Editor
|
↑ Shift + F10
|
General
Text Editor
|
↑ Shift + F11
|
General
Dope Sheet
|
↑ Shift + F12
|
General
Logic Editor
|
↑ Shift + F2
|
General
Node Editor
|
↑ Shift + F3
|
General
Python Console
|
↑ Shift + F4
|
General
3D view
|
↑ Shift + F5
|
General
Graph Editor
|
↑ Shift + F6
|
General
Properties
|
↑ Shift + F7
|
General
Video Sequence Editor
|
↑ Shift + F8
|
General
Outliner
|
↑ Shift + F9
|
General
Hide unselected
|
↑ Shift + H
|
General
Arrow Go to end start/end frame
|
↑ Shift + ←/→
|
General
Snap menu
|
↑ Shift + S
|
Sculpt mode
Flatten/Contrast brush
|
↑ Shift + T
|
General
Search (3D view) / Toolbox (UV/Image Editor)
|
Space
|
General
Object Tools panel toggle / Toggle frames or seconds (Timeline)
|
T
|
General
Object Mode / Edit Mode toggle
|
⭾ Tab
|
General
Increase 10 frames
|
↑ ↓
|
Editing mode
Rip selected vertices / Set Handle Type menu (curves)
|
V
|
General
Constrain global X axis transform / Delete menu
|
X
|
General
X Constrain local X axis transform
|
X then X
|
Editing mode
Split Vertex / Edge / Face
|
Y
|
General
Constrain local Y axis transform
|
YY
|
General
Constrain global Z axis transform / Solid or Wireframe toggle
|
Z
|
General
Z Constrain local Z axis transform
|
Z then Z
|
General
View all layers
|
~
|
Editing mode
Close / Open a curve
|
Alt + C
|
Object mode
Clear rotation
|
Alt + R
|
Editing mode
Shrink / Fatten
|
Alt + S
|
Object mode
Remove selected from active group
|
Alt + ↑ Shift + G
|
Editing mode
Reset Tilt (Curves)
|
Alt + T
|
Object mode
Apply menu (such as freeze transforms)
|
Ctrl + A
|
Object mode
Allow selected to render
|
Ctrl + Alt + H
|
Editing mode
Hooks menu
|
Ctrl + H
|
Object mode
Join selected objects
|
Ctrl + J
|
Object mode
Make Links menu
|
Ctrl + L
|
Pose mode
Recalculate Roll menu
|
Ctrl + N
|
Object mode
Make Dupliverts Real
|
Ctrl + ↑ Shift + A
|
Object mode
Add Constraint menu
|
Ctrl + ↑ Shift + C
|
Object mode
Add selected to active group
|
Ctrl + ↑ Shift + G
|
Editing mode
Tilt (Curves)
|
Ctrl + T
|
Sculpt mode
Layer brush
|
L
|
Sculpt mode
Pinch/Magnify brush
|
P
|
Editing mode
Select Similar menu
|
↑ Shift + G
|
Object mode
Select Linked menu
|
↑ Shift + L
|
Editing mode
UV Mapping menu
|
U
|
Editing mode
Specials menu (varies per object) / Weld / Align menu (UV/Image Editor)
|
W
|
Editing mode
Extrude menu
|
Alt + E
|
Editing mode
Fill create faces
|
Alt + F
|
Editing mode
Convert selected triangles to Quads
|
Alt + J
|
Editing mode
Merge menu
|
Alt + M
|
Editing mode
Beauty Fill create faces
|
Alt + ↑ Shift + F
|
Editing mode
Select linked flat faces (Face Mode only)
|
Ctrl + Alt + ↑ Shift + F
|
Editing mode
Edges menu
|
Ctrl + E
|
Editing mode
Faces menu
|
Ctrl + F
|
Editing mode
Extrude / Create new component or bone
|
Ctrl + Mouse left click
|
Editing mode
Loop Cut
|
Ctrl + R
|
Editing mode
Edge Flip
|
Ctrl + ↑ Shift + F
|
Editing mode
Recalculate normals to inside
|
Ctrl + ↑ Shift + N
|
Editing mode
Vertices menu
|
Ctrl + V
|
Sculpt mode
Brush size adjust
|
F
|
Editing mode
Knife cut
|
Mouse left click + K
|
Editing mode
Knife cut midpoint
|
Mouse left click + ↑ Shift + K
|
Editing mode
Crease / Set Keyframe Extrapolation menu (Graph Editor)
|
↑ Shift + E
|
Editing mode
Proportional Editing Falloff type toggle
|
↑ Shift + O
|
Editing mode
Select Row from selected vertex (NURBS surface)
|
↑ Shift + R
|
Editing mode
Warp
|
↑ Shift + W
|
Pose mode
Remove IK constraint
|
Ctrl + Alt + I
|
Pose mode
Add IK menu
|
↑ Shift + I
|
Sculpt mode
Draw brush
|
D
|