Toggle General Features
Cycle isometric planes
|
Ctrl + E
|
Toggle General Features
Toggle Grid
|
Ctrl + G
|
Toggle General Features
Toggle running object snaps
|
Ctrl + F
|
Toggle General Features
Toggle Pick Style
|
Ctrl + H
|
Toggle General Features
Toggle Hide pallets
|
Ctrl + ↑ Shift + H
|
Toggle General Features
Toggle Coords
|
Ctrl + I
|
Toggle General Features
Toggle Infer Constraints
|
Ctrl + ↑ Shift + I
|
Manage Screen
Clean Screen
|
Ctrl + 0
|
Manage Screen
Property Palette
|
Ctrl + 1
|
Manage Screen
Design Center Palette
|
Ctrl + 2
|
Manage Screen
Tool Palette
|
Ctrl + 3
|
Manage Screen
Sheet Set Palette
|
Ctrl + 4
|
Manage Screen
DBConnect Manager
|
Ctrl + 6
|
Manage Screen
Markup Set Manager Palette
|
Ctrl + 7
|
Manage Screen
Quick Calc
|
Ctrl + 8
|
Manage Screen
Command Line
|
Ctrl + 9
|
Manage Drawings
New Drawing
|
Ctrl + N
|
Manage Drawings
Save drawing
|
Ctrl + S
|
Manage Drawings
Open drawing
|
Ctrl + O
|
Manage Drawings
Plot dialog box
|
Ctrl + P
|
Manage Drawings
Switch to next
|
Ctrl + ⭾ Tab
|
Manage Drawings
Switch to previous drawing
|
Ctrl + ↑ Shift + ⭾ Tab
|
Manage Drawings
Switch to previous tab in current drawing
|
Ctrl + Page Up
|
Manage Drawings
Switch to next tab in current drawing
|
Ctrl + Page Down
|
Manage Drawings
Exit
|
Ctrl + Q
|
Manage Drawings
Select all objects
|
Ctrl + A
|
Toggle Drawing Modes
Display Help
|
F1
|
Toggle Drawing Modes
Toggle text screen
|
F2
|
Toggle Drawing Modes
Toggle object snap mode
|
F3
|
Toggle Drawing Modes
Toggle 3DOsnap
|
F4
|
Toggle Drawing Modes
Toggle Isoplane
|
F5
|
Toggle Drawing Modes
Toggle Dynamic UCS
|
F6
|
Toggle Drawing Modes
Toggle grid mode
|
F7
|
Toggle Drawing Modes
Toggle ortho mode
|
F8
|
Toggle Drawing Modes
Toggle snap mode
|
F9
|
Toggle Drawing Modes
Toggle polar mode
|
F10
|
Toggle Drawing Modes
Toggle object snap tracking
|
F11
|
Toggle Drawing Modes
Toggle dynamic input mode
|
F12
|
Manage Workflow
Copy object
|
Ctrl + C
|
Manage Workflow
Cut object
|
Ctrl + X
|
Manage Workflow
Paste object
|
Ctrl + V
|
Manage Workflow
Copy to clipboard with base point
|
Ctrl + ↑ Shift + C
|
Manage Workflow
Paste data as block
|
Ctrl + ↑ Shift + V
|
Manage Workflow
Undo last action
|
Ctrl + Z
|
Manage Workflow
Redo last action
|
Ctrl + Y
|
Manage Workflow
Cancel current command
|
Ctrl + [
|
Manage Workflow
Cancel current command
|
Ctrl + \
|
Manage Workflow
Cancel current command
|
Esc
|
</p><p>*A, B, C
ARC / Creates an arc
|
A
|
</p><p>*A, B, C
ADCENTER / Manages and inserts content such as blocks, xrefs, and hatch patterns
|
A then D then C
|
</p><p>*A, B, C
AREA / Calculates the area and perimeter of objects or of defined areas
|
A then A
|
</p><p>*A, B, C
ALIGN / Aligns objects with other objects in 2D and 3D
|
A then L
|
</p><p>*A, B, C
APPLOAD / Load Application
|
A then P
|
</p><p>*A, B, C
ARRAY / Creates multiple copies of objects in a pattern
|
A then R
|
</p><p>*A, B, C
ACTRECORD / Starts the Action Recorder
|
A then R then R
|
</p><p>*A, B, C
ACTUSERMESSAGE / Inserts a user message into an action macro
|
A then R then M
|
</p><p>*A, B, C
ACTUSERINPUT / Pauses for user input in an action macro
|
A then R then U
|
</p><p>*A, B, C
ACTSTOP / Stops the Action Recorder and provides the option of saving the recorded actions to an action macro file
|
A then R then S
|
</p><p>*A, B, C
ATTIPEDIT / Changes the textual content of an attribute within a block
|
A then T then I
|
</p><p>*A, B, C
ATTDEF / Redefines a block and updates associated attributes
|
A then T then T
|
</p><p>*A, B, C
ATTEDIT / Changes attribute information in a block
|
A then T then E
|
</p><p>*A, B, C
BLOCK / Creates a block definition from selected objects
|
B
|
</p><p>*A, B, C
BCLOSE / Closes the Block Editor
|
B then C
|
</p><p>*A, B, C
BEDIT / Opens the block definition in the Block Editor
|
B then E
|
</p><p>*A, B, C
HATCH / Fills an enclosed area or selected objects with a hatch pattern, solid fill, or gradient fill
|
B then H
|
</p><p>*A, B, C
BOUNDARY / Creates a region or a polyline from an enclosed area
|
B then O
|
</p><p>*A, B, C
BREAK / Breaks the selected object between two points
|
B then R
|
</p><p>*A, B, C
BSAVE / Saves the current block definition
|
B then S
|
</p><p>*A, B, C
BVSTATE / Creates, sets, or deletes a visibility state in a dynamic block
|
B then V then S
|
</p><p>*A, B, C
CAMERA / Sets a camera and target location to create and save a 3D perspective view of objects
|
C then A then M
|
</p><p>*A, B, C
CONSTRAINTBAR / A toolbar-like UI element that displays the available geometric constraints on an object
|
C then B then A then R
|
</p><p>*A, B, C
PROPERTIES / Controls properties of existing objects
|
C then H
|
</p><p>*A, B, C
CHAMFER / Bevels the edges of objects
|
C then H then A
|
</p><p>*A, B, C
CHECKSTANDARDS / Checks the current drawing for standards violations
|
C then H then K
|
</p><p>*A, B, C
COMMANDLINE / Displays the Command Line window
|
C then L then I
|
</p><p>*A, B, C
COLOR / Sets the color for new objects
|
C then O then L
|
</p><p>*A, B, C
COPY / Copies objects a specified distance in a specified direction
|
C then O
|
</p><p>*A, B, C
CTABLESTYLE / Sets the name of the current table style
|
C then T
|
</p><p>*A, B, C
NAVVCUBE / Controls the visibility and display properties of the ViewCube tool
|
C then U then B then E
|
</p><p>*A, B, C
CYLINDER / Creates a 3D solid cylinder
|
C then Y then L
|
D, E, F
DIMSTYLE / Creates and modifies dimension styles
|
D
|
D, E, F
DIMANGULAR / Creates an angular dimension
|
D then A then N
|
D, E, F
DIMARC / Creates an arc length dimension
|
D then A then R
|
D, E, F
DIMBASELINE / Creates a linear, angular, or ordinate dimension from the baseline of the previous or selected dimension
|
D then B then A
|
D, E, F
DBCONNECT / Provides an interface to external database tables
|
D then B then C
|
D, E, F
DIMCENTER / Creates the center mark or the centerlines of circles and arcs
|
D then C then E
|
D, E, F
DIMCONTINUE / Creates a dimension that starts from an extension line of a previously created dimension
|
D then C then O
|
D, E, F
DIMCONSTRAINT / Applies dimensional constraints to selected objects or points on objects
|
D then C then O then N
|
D, E, F
DIMDISASSOCIATE / Removes associativity from selected dimensions
|
D then D then A
|
D, E, F
DIMDIAMETER / Creates a diameter dimension for a circle or an arc
|
D then D then I
|
D, E, F
DIMEDIT / Edits dimension text and extension lines
|
D then E then D
|
D, E, F
DIST / Measures the distance and angle between two points
|
D then I
|
D, E, F
DIVIDE / Creates evenly spaced point objects or blocks along the length or perimeter of an object
|
D then I then V
|
D, E, F
DIMJOGLINE / Adds or removes a jog line on a linear or aligned dimension
|
D then J then L
|
D, E, F
DIMJOGGED / Creates jogged dimensions for circles and arcs
|
D then J then O
|
D, E, F
DATALINK / The Data Link dialog box is displayed
|
D then L
|
D, E, F
DATALINKUPDATE / Updates data to or from an established external data link
|
D then L then U
|
D, E, F
DONUT / Creates a filled circle or a wide ring
|
D then O
|
D, E, F
DIMORDINATE / Creates ordinate dimensions
|
D then O then R
|
D, E, F
DIMOVERRIDE / Controls overrides of system variables used in selected dimensions
|
D then O then V
|
D, E, F
DRAWORDER / Changes the draw order of images and other objects
|
D then R
|
D, E, F
DIMRADIUS / Creates a radius dimension for a circle or an arc
|
D then R then A
|
D, E, F
DIMREASSOCIATE / Associates or re-associates selected dimensions to objects or points on objects
|
D then R then E
|
D, E, F
DRAWINGRECOVERY / Displays a list of drawing files that can be recovered after a program or system failure
|
D then R then M
|
D, E, F
DSETTINGS / Sets grid and snap, polar and object snap tracking, object snap modes, Dynamic Input, and Quick Properties
|
D then S
|
D, E, F
TEXT / Creates a single-line text object
|
D then T
|
D, E, F
DVIEW / Defines parallel projection or perspective views by using a camera and target
|
D then V
|
D, E, F
DATAEXTRACTION / Extracts drawing data and merges data from an external source to a data extraction table or external file
|
D then X
|
D, E, F
ERASE / Removes objects from a drawing
|
E
|
D, E, F
DDEDIT / Edits single-line text, dimension text, attribute definitions, and feature control frames
|
E then D
|
D, E, F
ELLIPSE / Creates an ellipse or an elliptical arc
|
E then L
|
D, E, F
EXPORTPDF / Exports drawing to PDF
|
E then P then D then F
|
D, E, F
EXTERNALREFERENCES / Opens the External References palette
|
E then R
|
D, E, F
EXTEND / Extends objects to meet the edges of other objects
|
E then X
|
D, E, F
QUIT / Exits the program
|
E then X then I then T
|
D, E, F
EXPORT / Saves the objects in a drawing to a different file format
|
E then X then P
|
D, E, F
EXTRUDE / Extends the dimensions of a 2D object or 3D face into 3D space
|
E then X then T
|
D, E, F
FILLET / Rounds and fillets the edges of objects
|
F
|
D, E, F
FILTER / Creates a list of requirements that an object must meet to be included in a selection set
|
F then I
|
D, E, F
FSMODE / Creates a selection set of all objects that touch the selected object
|
F then S
|
D, E, F
FLATSHOT / Creates a 2D representation of all 3D objects based on the current view
|
F then S then H then O then T
|
G, H, I
GROUP / Creates and manages saved sets of objects called groups
|
G
|
G, H, I
GEOCONSTRAINT / Applies or persists geometric relationships between objects or points on objects
|
G then C then O then N
|
G, H, I
GRADIENT / Fills an enclosed area or selected objects with a gradient fill
|
G then D
|
G, H, I
GEOGRAPHICLOCATION / Specifies the geographic location information for a drawing file
|
G then E then O
|
G, H, I
HATCH / Fills an enclosed area or selected objects with a hatch pattern, solid fill, or gradient fill
|
H
|
G, H, I
HATCHEDIT / Modifies an existing hatch or fill
|
H then E
|
G, H, I
HIDE / Regenerates a 3D wireframe model with hidden lines suppressed
|
H then I
|
G, H, I
INSERT / Inserts a block or drawing into the current drawing
|
I
|
G, H, I
IMAGEADJUST / Controls the image display of the brightness, contrast, and fade values of images
|
I then A then D
|
G, H, I
IMAGEATTACH / Inserts a reference to an image file
|
I then A then T
|
G, H, I
IMAGECLIP / Crops the display of a selected image to a specified boundary
|
I then C then L
|
G, H, I
ID / Displays the UCS coordinate values of a specified location
|
I then D
|
G, H, I
IMAGE / Displays the External References palette
|
I then M
|
G, H, I
IMPORT / Imports files of different formats into the current drawing
|
I then M then P
|
G, H, I
INTERSECT / Creates a 3D solid, surface, or 2D region from overlapping solids, surfaces, or regions
|
I then N
|
G, H, I
INTERFERE / Creates a temporary 3D solid from the interferences between two sets of selected 3D solids
|
I then N then F
|
G, H, I
INSERTOBJ / Inserts a linked or embedded object
|
I then O
|
J, K, L
JOIN / Joins similar objects to form a single, unbroken object
|
J
|
J, K, L
DIMJOGGED / Creates jogged dimensions for circles and arcs
|
J then O then G
|
J, K, L
LINE / Creates straight line segments
|
L
|
J, K, L
LAYER / Manages layers and layer properties
|
L then A
|
J, K, L
LAYERSTATE / Saves, restores, and manages named layer states
|
L then A then S
|
J, K, L
QLEADER / Creates a leader and leader annotation
|
L then E
|
J, K, L
LENGTHEN / Changes the length of objects and the included angle of arcs
|
L then E then N
|
J, K, L
MESHSMOOTHLESS / Decreases the level of smoothness for mesh objects by one level
|
L then E then S then S
|
J, K, L
LIST / Displays property data for selected objects
|
L then I
|
J, K, L
LAYOUT / Creates and modifies drawing layout tabs
|
L then O
|
J, K, L
LINETYPE / Loads, sets, and modifies linetypes
|
L then T
|
J, K, L
LTSCALE / Changes the scale factor of linetypes for all objects in a drawing
|
L then T then S
|
J, K, L
LWEIGHT / Sets the current lineweight, lineweight display options, and lineweight units
|
L then W
|
M, N, O
MOVE / Moves objects a specified distance in a specified direction
|
M
|
M, N, O
MATCHPROP / Applies the properties of a selected object to other objects
|
M then A
|
M, N, O
MATERIALS / Shows or hides the Materials window
|
M then A then T
|
M, N, O
MEASURE / Joins similar objects to form a single, unbroken object
|
M then E
|
M, N, O
MEASUREGEOM / Measures the distance, radius, angle, area, and volume of selected objects or sequence of points
|
M then E then A
|
M, N, O
MIRROR / Creates a mirrored copy of selected objects
|
M then I
|
M, N, O
MLINE / Creates multiple parallel lines
|
M then L
|
M, N, O
MLEADERALIGN / Aligns and spaces selected multileader objects
|
M then L then A
|
M, N, O
MLEADERCOLLECT / Organizes selected multileaders that contain blocks into rows or columns, and displays the result with a single leader
|
M then L then C
|
M, N, O
MLEADER / Creates a multileader object
|
M then L then D
|
M, N, O
MLEADEREDIT / Adds leader lines to, or removes leader lines from, a multileader object
|
M then L then E
|
M, N, O
MLEADERSTYLE / Creates and modifies multileader styles
|
M then L then S
|
M, N, O
PROPERTIES / Controls properties of existing objects
|
M then O
|
M, N, O
MESHSMOOTHMORE / Increases the level of smoothness for mesh objects by one level
|
M then O then R then E
|
M, N, O
MSPACE / Switches from paper space to a model space viewport
|
M then S
|
M, N, O
MARKUP / Opens the Markup Set Manager
|
M then S then M
|
M, N, O
MTEXT / Creates a multiline text object
|
M then T
|
M, N, O
MVIEW / Creates and controls layout viewports
|
M then V
|
M, N, O
GEOGRAPHICLOCATION / Specifies the geographic location information for a drawing file
|
N then O then R then T then H
|
M, N, O
NEWSHOT / Creates a named view with motion that is played back when viewed with ShowMotion
|
N then S then H then O then T
|
M, N, O
NEWVIEW / Creates a named view with no motion
|
N then V then I then E then W
|
M, N, O
OFFSET / Creates concentric circles, parallel lines, and parallel curves
|
O
|
M, N, O
OPTIONS / Customizes the program settings
|
OBJECTSELECTION + LIMIT
|
M, N, O
SURFOFFSET/ Creates a parallel surface or solid by setting an offset distance from a surface
|
OFFSETSRF
|
M, N, O
OPTIONS / Customizes the program settings
|
OP
|
M, N, O
SURFOFFSET / Creates a parallel surface or solid by setting an offset distance from a surface
|
OPENPROJECT
|
M, N, O
3DORBIT / Rotates the view in 3D space, but constrained to horizontal and vertical orbit only
|
O then R then B then I then T
|
M, N, O
OSNAP / Sets running object snap modes
|
O then S
|
P, Q, R
PAN / Adds a parameter with grips to a dynamic block definition
|
P
|
P, Q, R
PASTESPEC / Pastes objects from the Clipboard into the current drawing and controls the format of the data
|
P then A
|
P, Q, R
PARAMETERS / Controls the associative parameters used in the drawing
|
P then A then R
|
P, Q, R
BPARAMETER / Adds a parameter with grips to a dynamic block definition
|
P then A then R then A then M
|
P, Q, R
SURFPATCH / Creates a new surface by fitting a cap over a surface edge that forms a closed loop
|
P then A then T then C then H
|
P, Q, R
POINTCLOUD / Provides options to create and attach point cloud files
|
P then C
|
P, Q, R
POINTCLOUDATTACH / Inserts an indexed point cloud file into the current drawing
|
P then C then A then T then T then A then C then H
|
P, Q, R
POINTCLOUDINDEX / Creates an indexed point cloud (PCG or ISD) file from a scan file
|
P then C then I then N then D then E then X
|
P, Q, R
PEDIT / Edits polylines and 3D polygon meshes
|
P then E
|
P, Q, R
PLINE / Creates a 2D polyline
|
P then L
|
P, Q, R
POINT / Creates a point object
|
P then O
|
P, Q, R
HIDEPALETTES / Hides currently displayed palettes (including the command line)
|
P then O then F then F
|
P, Q, R
POLYGON / Creates an equilateral closed polyline
|
P then O then L
|
P, Q, R
SHOWPALETTES / Restores the display of hidden palettes
|
P then O then N
|
P, Q, R
PROPERTIES / Displays Properties palette
|
P then R
|
P, Q, R
PREVIEW / Displays the drawing as it will be plotted
|
P then R then E
|
P, Q, R
PLOT / Plots a drawing to a plotter, printer, or file
|
PRINT
|
P, Q, R
PSPACE / Switches from a model space viewport to paper space
|
P then S
|
P, Q, R
POLYSOLID / Creates a 3D wall-like polysolid
|
P then S then O then L then I then D
|
P, Q, R
PUBLISHTOWEB / Creates HTML pages that include images of selected drawings
|
P then T then W
|
P, Q, R
PURGE / Removes unused items, such as block definitions and layers, from the drawing
|
P then U
|
P, Q, R
PYRAMID / Creates a 3D solid pyramid
|
P then Y then R
|
P, Q, R
QUICKCALC / Opens the QuickCalc calculator
|
Q then C
|
P, Q, R
QUICKCUI / Displays the Customize User Interface Editor in a collapsed state
|
Q then C then U then I
|
P, Q, R
QUICKPROPERTIES / Displays open drawings and layouts in a drawing in preview images
|
Q then P
|
P, Q, R
QSAVE / Saves the current drawing
|
Q then S then A then V then E
|
P, Q, R
QVDRAWING / Displays open drawings and layouts in a drawing using preview images
|
Q then V then D
|
P, Q, R
QVDRAWINGCLOSE / Closes preview images of open drawings and layouts in a drawing
|
Q then V then D then C
|
P, Q, R
QVLAYOUT / Displays preview images of model space and layouts in a drawing
|
Q then V then L
|
P, Q, R
QVLAYOUTCLOSE / Closes preview images of model space and layouts in the current drawing
|
Q then V then L then C
|
P, Q, R
REDRAW / Refreshes the display in the current viewport
|
R
|
P, Q, R
REDRAWALL / Refreshes the display in all viewports
|
R then A
|
P, Q, R
RENDERCROP / Renders a specified rectangular area, called a crop window, within a viewport
|
R then C
|
P, Q, R
REGEN / Regenerates the entire drawing from the current viewport
|
R then E
|
P, Q, R
REGENALL / Regenerates the drawing and refreshes all viewports
|
R then E then A
|
P, Q, R
RECTANG / Creates a rectangular polyline
|
R then E then C
|
P, Q, R
REGION / Converts an object that encloses an area into a region object
|
R then E then G
|
P, Q, R
RENAME / Changes the names assigned to items such as layers and dimension styles
|
R then E then N
|
P, Q, R
REVOLVE / Creates a 3D solid or surface by sweeping a 2D object around an axis
|
R then E then V
|
P, Q, R
ROTATE / Rotates objects around a base point
|
R then O
|
P, Q, R
RENDERPRESETS / Specifies render presets, reusable rendering parameters, for rendering an image
|
R then P
|
P, Q, R
RPREF / Displays or hides the Advanced Render Settings palette for access to advanced rendering settings
|
R then P then R
|
P, Q, R
RENDER / Creates a photorealistic or realistically shaded image of a 3D solid or surface model
|
R then R
|
P, Q, R
RENDERWIN / Displays the Render window without starting a rendering operation
|
R then W
|
S, T, U
STRETCH / Stretches objects crossed by a selection window or polygon
|
S
|
S, T, U
SCALE / Enlarges or reduces selected objects, keeping the proportions of the object the same after scaling
|
S then C
|
S, T, U
SCALESCRIPT / Executes a sequence of commands from a script file
|
S then C then R
|
S, T, U
SECTION / Uses the intersection of a plane and solids, surfaces, or mesh to create a region
|
S then E then C
|
S, T, U
SETVAR / Lists or changes the values of system variables
|
S then E then T
|
S, T, U
SHADEMODE / Starts the VSCURRENT command
|
S then H then A
|
S, T, U
SLICE / Creates new 3D solids and surfaces by slicing, or dividing, existing objects
|
S then L
|
S, T, U
SNAP / Restricts cursor movement to specified intervals
|
S then N
|
S, T, U
SOLID / Creates solid-filled triangles and quadrilaterals
|
S then O
|
S, T, U
SPELL / Checks spelling in a drawing
|
S then P
|
S, T, U
SPLINEDIT / Edits a spline or spline-fit polyline
|
S then P then E
|
S, T, U
SPLINE / Creates a smooth curve that passes through or near specified points
|
S then P then L
|
S, T, U
SECTIONPLANE / Creates a section object that acts as a cutting plane through 3D objects
|
S then P then L then A then N then E
|
S, T, U
SEQUENCEPLAY / Plays named views in one category
|
S then P then L then A then Y
|
S, T, U
MESHSPLIT / Splits a mesh face into two faces
|
S then P then L then I then T
|
S, T, U
SHEETSET / Opens the Sheet Set Manager
|
S then S then M
|
S, T, U
STYLE / Creates, modifies, or specifies text styles
|
S then T
|
S, T, U
STANDARDS / Manages the association of standards files with drawings
|
S then T then A
|
S, T, U
SUBTRACT / Combines selected 3D solids, surfaces, or 2D regions by subtraction
|
S then U
|
S, T, U
MTEXT / Creates a multiline text object
|
T
|
S, T, U
TABLET / Calibrates, configures, and turns on and off an attached digitizing tablet
|
T then A
|
S, T, U
RABLE / Creates an empty table object
|
T then B
|
S, T, U
TEXTEDIT / Edits a dimensional constraint, dimension, or text object
|
T then E then D then I then T
|
S, T, U
THICKNESS / Sets the default 3D thickness property when creating 2D geometric objects
|
T then H
|
S, T, U
TILEMODE / Controls whether paper space can be accessed
|
T then I
|
S, T, U
TOOLBAR / Displays, hides, and customizes toolbars
|
T then O
|
S, T, U
TOLERANCE / Creates geometric tolerances contained in a feature control frame
|
T then O then L
|
S, T, U
TORUS / Creates a donut-shaped 3D solid
|
T then O then R
|
S, T, U
TOOLPALETTES / Opens the Tool Palettes window
|
T then P
|
S, T, U
TRIM / Trims objects to meet the edges of other objects
|
T then R
|
S, T, U
TABLESTYLE / Creates, modifies, or specifies table styles
|
T then S
|
S, T, U
UCSMAN / Manages defined user coordinate systems
|
U then C
|
S, T, U
UNITS / Controls coordinate and angle display formats and precision
|
U then N
|
S, T, U
UNISOLATEOBJECTS / Displays objects previously hidden with the ISOLATEOBJECTS or HIDEOBJECTS command
|
UNHIDE
|
S, T, U
UNISOLATEOBJECTS / Displays objects previously hidden with the ISOLATEOBJECTS or HIDEOBJECTS command
|
UNISOLATE
|
S, T, U
UNION / Unions two solid or two region objects
|
U then N then I
|
V, W, X
VIEW / Saves and restores named views, camera views, layout views, and preset views
|
V
|
V, W, X
VIEWGO / Restores a named view
|
V then G then O
|
V, W, X
DDVPOINT / Sets the 3D viewing direction
|
V then P
|
V, W, X
VIEWPLAY / Plays the animation associated to a named view
|
V then P then L then A then Y
|
V, W, X
VSCURRENT / Sets the visual style in the current viewport
|
V then S
|
V, W, X
VISUALSTYLES / Creates and modifies visual styles and applies a visual style to a viewport
|
V then S then M
|
V, W, X
WBLOCK / Writes objects or a block to a new drawing file
|
W
|
V, W, X
WEDGE / Creates a 3D solid wedge
|
W then E
|
V, W, X
NAVSWHEEL / Displays a wheel that contains a collection of view navigation tools
|
W then H then E then E then L
|
V, W, X
EXPLODE / Breaks a compound object into its component objects
|
X
|
V, W, X
XATTACH / Inserts a DWG file as an external reference (xref)
|
X then A
|
V, W, X
XBIND / Binds one or more definitions of named objects in an xref to the current drawing
|
X then B
|
V, W, X
XCLIP / Crops the display of a selected external reference or block reference to a specified boundary
|
X then C
|
V, W, X
XLINE / Creates a line of infinite length
|
X then L
|
V, W, X
XREF / Starts the EXTERNALREFERENCES command
|
X then R
|
Y - Z
ZOOM / Increases or decreases the magnification of the view in the current viewport
|
Z
|
Y - Z
ANALYSISZEBRA / Projects stripes onto a 3D model to analyze surface continuity
|
Z then E then B then R then A
|
Y - Z
ETRANSMIT / Creates a Self-Extracting or Zipped Transmittal Package
|
Z then I then P
|