AutoCAD

G, H, I

INSERT / Inserts a block or drawing into the current drawing

I

All hotkeys for AutoCAD

Toggle General Features
Cycle isometric planes

Ctrl + E

Toggle General Features
Toggle Grid

Ctrl + G

Toggle General Features
Toggle running object snaps

Ctrl + F

Toggle General Features
Toggle Pick Style

Ctrl + H

Toggle General Features
Toggle Hide pallets

Ctrl + ↑   Shift + H

Toggle General Features
Toggle Coords

Ctrl + I

Toggle General Features
Toggle Infer Constraints

Ctrl + ↑   Shift + I

Manage Screen
Clean Screen

Ctrl + 0

Manage Screen
Property Palette

Ctrl + 1

Manage Screen
Design Center Palette

Ctrl + 2

Manage Screen
Tool Palette

Ctrl + 3

Manage Screen
Sheet Set Palette

Ctrl + 4

Manage Screen
DBConnect Manager

Ctrl + 6

Manage Screen
Markup Set Manager Palette

Ctrl + 7

Manage Screen
Quick Calc

Ctrl + 8

Manage Screen
Command Line

Ctrl + 9

Manage Drawings
New Drawing

Ctrl + N

Manage Drawings
Save drawing

Ctrl + S

Manage Drawings
Open drawing

Ctrl + O

Manage Drawings
Plot dialog box

Ctrl + P

Manage Drawings
Switch to next

Ctrl + ⭾ Tab

Manage Drawings
Switch to previous drawing

Ctrl + ↑   Shift + ⭾ Tab

Manage Drawings
Switch to previous tab in current drawing

Ctrl + Page Up

Manage Drawings
Switch to next tab in current drawing

Ctrl + Page Down

Manage Drawings
Exit

Ctrl + Q

Manage Drawings
Select all objects

Ctrl + A

Toggle Drawing Modes
Display Help

F1

Toggle Drawing Modes
Toggle text screen

F2

Toggle Drawing Modes
Toggle object snap mode

F3

Toggle Drawing Modes
Toggle 3DOsnap

F4

Toggle Drawing Modes
Toggle Isoplane

F5

Toggle Drawing Modes
Toggle Dynamic UCS

F6

Toggle Drawing Modes
Toggle grid mode

F7

Toggle Drawing Modes
Toggle ortho mode

F8

Toggle Drawing Modes
Toggle snap mode

F9

Toggle Drawing Modes
Toggle polar mode

F10

Toggle Drawing Modes
Toggle object snap tracking

F11

Toggle Drawing Modes
Toggle dynamic input mode

F12

Manage Workflow
Copy object

Ctrl + C

Manage Workflow
Cut object

Ctrl + X

Manage Workflow
Paste object

Ctrl + V

Manage Workflow
Copy to clipboard with base point

Ctrl + ↑   Shift + C

Manage Workflow
Paste data as block

Ctrl + ↑   Shift + V

Manage Workflow
Undo last action

Ctrl + Z

Manage Workflow
Redo last action

Ctrl + Y

Manage Workflow
Cancel current command

Ctrl + [

Manage Workflow
Cancel current command

Ctrl + \

Manage Workflow
Cancel current command

Esc

</p><p>*A, B, C
ARC / Creates an arc

A

</p><p>*A, B, C
ADCENTER / Manages and inserts content such as blocks, xrefs, and hatch patterns

A then D then C

</p><p>*A, B, C
AREA / Calculates the area and perimeter of objects or of defined areas

A then A

</p><p>*A, B, C
ALIGN / Aligns objects with other objects in 2D and 3D

A then L

</p><p>*A, B, C
APPLOAD / Load Application

A then P

</p><p>*A, B, C
ARRAY / Creates multiple copies of objects in a pattern

A then R

</p><p>*A, B, C
ACTRECORD / Starts the Action Recorder

A then R then R

</p><p>*A, B, C
ACTUSERMESSAGE / Inserts a user message into an action macro

A then R then M

</p><p>*A, B, C
ACTUSERINPUT / Pauses for user input in an action macro

A then R then U

</p><p>*A, B, C
ACTSTOP / Stops the Action Recorder and provides the option of saving the recorded actions to an action macro file

A then R then S

</p><p>*A, B, C
ATTIPEDIT / Changes the textual content of an attribute within a block

A then T then I

</p><p>*A, B, C
ATTDEF / Redefines a block and updates associated attributes

A then T then T

</p><p>*A, B, C
ATTEDIT / Changes attribute information in a block

A then T then E

</p><p>*A, B, C
BLOCK / Creates a block definition from selected objects

B

</p><p>*A, B, C
BCLOSE / Closes the Block Editor

B then C

</p><p>*A, B, C
BEDIT / Opens the block definition in the Block Editor

B then E

</p><p>*A, B, C
HATCH / Fills an enclosed area or selected objects with a hatch pattern, solid fill, or gradient fill

B then H

</p><p>*A, B, C
BOUNDARY / Creates a region or a polyline from an enclosed area

B then O

</p><p>*A, B, C
BREAK / Breaks the selected object between two points

B then R

</p><p>*A, B, C
BSAVE / Saves the current block definition

B then S

</p><p>*A, B, C
BVSTATE / Creates, sets, or deletes a visibility state in a dynamic block

B then V then S

</p><p>*A, B, C
CAMERA / Sets a camera and target location to create and save a 3D perspective view of objects

C then A then M

</p><p>*A, B, C
CONSTRAINTBAR / A toolbar-like UI element that displays the available geometric constraints on an object

C then B then A then R

</p><p>*A, B, C
PROPERTIES / Controls properties of existing objects

C then H

</p><p>*A, B, C
CHAMFER / Bevels the edges of objects

C then H then A

</p><p>*A, B, C
CHECKSTANDARDS / Checks the current drawing for standards violations

C then H then K

</p><p>*A, B, C
COMMANDLINE / Displays the Command Line window

C then L then I

</p><p>*A, B, C
COLOR / Sets the color for new objects

C then O then L

</p><p>*A, B, C
COPY / Copies objects a specified distance in a specified direction

C then O

</p><p>*A, B, C
CTABLESTYLE / Sets the name of the current table style

C then T

</p><p>*A, B, C
NAVVCUBE / Controls the visibility and display properties of the ViewCube tool

C then U then B then E

</p><p>*A, B, C
CYLINDER / Creates a 3D solid cylinder

C then Y then L

D, E, F
DIMSTYLE / Creates and modifies dimension styles

D

D, E, F
DIMANGULAR / Creates an angular dimension

D then A then N

D, E, F
DIMARC / Creates an arc length dimension

D then A then R

D, E, F
DIMBASELINE / Creates a linear, angular, or ordinate dimension from the baseline of the previous or selected dimension

D then B then A

D, E, F
DBCONNECT / Provides an interface to external database tables

D then B then C

D, E, F
DIMCENTER / Creates the center mark or the centerlines of circles and arcs

D then C then E

D, E, F
DIMCONTINUE / Creates a dimension that starts from an extension line of a previously created dimension

D then C then O

D, E, F
DIMCONSTRAINT / Applies dimensional constraints to selected objects or points on objects

D then C then O then N

D, E, F
DIMDISASSOCIATE / Removes associativity from selected dimensions

D then D then A

D, E, F
DIMDIAMETER / Creates a diameter dimension for a circle or an arc

D then D then I

D, E, F
DIMEDIT / Edits dimension text and extension lines

D then E then D

D, E, F
DIST / Measures the distance and angle between two points

D then I

D, E, F
DIVIDE / Creates evenly spaced point objects or blocks along the length or perimeter of an object

D then I then V

D, E, F
DIMJOGLINE / Adds or removes a jog line on a linear or aligned dimension

D then J then L

D, E, F
DIMJOGGED / Creates jogged dimensions for circles and arcs

D then J then O

D, E, F
DATALINK / The Data Link dialog box is displayed

D then L

D, E, F
DATALINKUPDATE / Updates data to or from an established external data link

D then L then U

D, E, F
DONUT / Creates a filled circle or a wide ring

D then O

D, E, F
DIMORDINATE / Creates ordinate dimensions

D then O then R

D, E, F
DIMOVERRIDE / Controls overrides of system variables used in selected dimensions

D then O then V

D, E, F
DRAWORDER / Changes the draw order of images and other objects

D then R

D, E, F
DIMRADIUS / Creates a radius dimension for a circle or an arc

D then R then A

D, E, F
DIMREASSOCIATE / Associates or re-associates selected dimensions to objects or points on objects

D then R then E

D, E, F
DRAWINGRECOVERY / Displays a list of drawing files that can be recovered after a program or system failure

D then R then M

D, E, F
DSETTINGS / Sets grid and snap, polar and object snap tracking, object snap modes, Dynamic Input, and Quick Properties

D then S

D, E, F
TEXT / Creates a single-line text object

D then T

D, E, F
DVIEW / Defines parallel projection or perspective views by using a camera and target

D then V

D, E, F
DATAEXTRACTION / Extracts drawing data and merges data from an external source to a data extraction table or external file

D then X

D, E, F
ERASE / Removes objects from a drawing

E

D, E, F
DDEDIT / Edits single-line text, dimension text, attribute definitions, and feature control frames

E then D

D, E, F
ELLIPSE / Creates an ellipse or an elliptical arc

E then L

D, E, F
EXPORTPDF / Exports drawing to PDF

E then P then D then F

D, E, F
EXTERNALREFERENCES / Opens the External References palette

E then R

D, E, F
EXTEND / Extends objects to meet the edges of other objects

E then X

D, E, F
QUIT / Exits the program

E then X then I then T

D, E, F
EXPORT / Saves the objects in a drawing to a different file format

E then X then P

D, E, F
EXTRUDE / Extends the dimensions of a 2D object or 3D face into 3D space

E then X then T

D, E, F
FILLET / Rounds and fillets the edges of objects

F

D, E, F
FILTER / Creates a list of requirements that an object must meet to be included in a selection set

F then I

D, E, F
FSMODE / Creates a selection set of all objects that touch the selected object

F then S

D, E, F
FLATSHOT / Creates a 2D representation of all 3D objects based on the current view

F then S then H then O then T

G, H, I
GROUP / Creates and manages saved sets of objects called groups

G

G, H, I
GEOCONSTRAINT / Applies or persists geometric relationships between objects or points on objects

G then C then O then N

G, H, I
GRADIENT / Fills an enclosed area or selected objects with a gradient fill

G then D

G, H, I
GEOGRAPHICLOCATION / Specifies the geographic location information for a drawing file

G then E then O

G, H, I
HATCH / Fills an enclosed area or selected objects with a hatch pattern, solid fill, or gradient fill

H

G, H, I
HATCHEDIT / Modifies an existing hatch or fill

H then E

G, H, I
HIDE / Regenerates a 3D wireframe model with hidden lines suppressed

H then I

G, H, I
INSERT / Inserts a block or drawing into the current drawing

I

G, H, I
IMAGEADJUST / Controls the image display of the brightness, contrast, and fade values of images

I then A then D

G, H, I
IMAGEATTACH / Inserts a reference to an image file

I then A then T

G, H, I
IMAGECLIP / Crops the display of a selected image to a specified boundary

I then C then L

G, H, I
ID / Displays the UCS coordinate values of a specified location

I then D

G, H, I
IMAGE / Displays the External References palette

I then M

G, H, I
IMPORT / Imports files of different formats into the current drawing

I then M then P

G, H, I
INTERSECT / Creates a 3D solid, surface, or 2D region from overlapping solids, surfaces, or regions

I then N

G, H, I
INTERFERE / Creates a temporary 3D solid from the interferences between two sets of selected 3D solids

I then N then F

G, H, I
INSERTOBJ / Inserts a linked or embedded object

I then O

J, K, L
JOIN / Joins similar objects to form a single, unbroken object

J

J, K, L
DIMJOGGED / Creates jogged dimensions for circles and arcs

J then O then G

J, K, L
LINE / Creates straight line segments

L

J, K, L
LAYER / Manages layers and layer properties

L then A

J, K, L
LAYERSTATE / Saves, restores, and manages named layer states

L then A then S

J, K, L
QLEADER / Creates a leader and leader annotation

L then E

J, K, L
LENGTHEN / Changes the length of objects and the included angle of arcs

L then E then N

J, K, L
MESHSMOOTHLESS / Decreases the level of smoothness for mesh objects by one level

L then E then S then S

J, K, L
LIST / Displays property data for selected objects

L then I

J, K, L
LAYOUT / Creates and modifies drawing layout tabs

L then O

J, K, L
LINETYPE / Loads, sets, and modifies linetypes

L then T

J, K, L
LTSCALE / Changes the scale factor of linetypes for all objects in a drawing

L then T then S

J, K, L
LWEIGHT / Sets the current lineweight, lineweight display options, and lineweight units

L then W

M, N, O
MOVE / Moves objects a specified distance in a specified direction

M

M, N, O
MATCHPROP / Applies the properties of a selected object to other objects

M then A

M, N, O
MATERIALS / Shows or hides the Materials window

M then A then T

M, N, O
MEASURE / Joins similar objects to form a single, unbroken object

M then E

M, N, O
MEASUREGEOM / Measures the distance, radius, angle, area, and volume of selected objects or sequence of points

M then E then A

M, N, O
MIRROR / Creates a mirrored copy of selected objects

M then I

M, N, O
MLINE / Creates multiple parallel lines

M then L

M, N, O
MLEADERALIGN / Aligns and spaces selected multileader objects

M then L then A

M, N, O
MLEADERCOLLECT / Organizes selected multileaders that contain blocks into rows or columns, and displays the result with a single leader

M then L then C

M, N, O
MLEADER / Creates a multileader object

M then L then D

M, N, O
MLEADEREDIT / Adds leader lines to, or removes leader lines from, a multileader object

M then L then E

M, N, O
MLEADERSTYLE / Creates and modifies multileader styles

M then L then S

M, N, O
PROPERTIES / Controls properties of existing objects

M then O

M, N, O
MESHSMOOTHMORE / Increases the level of smoothness for mesh objects by one level

M then O then R then E

M, N, O
MSPACE / Switches from paper space to a model space viewport

M then S

M, N, O
MARKUP / Opens the Markup Set Manager

M then S then M

M, N, O
MTEXT / Creates a multiline text object

M then T

M, N, O
MVIEW / Creates and controls layout viewports

M then V

M, N, O
GEOGRAPHICLOCATION / Specifies the geographic location information for a drawing file

N then O then R then T then H

M, N, O
NEWSHOT / Creates a named view with motion that is played back when viewed with ShowMotion

N then S then H then O then T

M, N, O
NEWVIEW / Creates a named view with no motion

N then V then I then E then W

M, N, O
OFFSET / Creates concentric circles, parallel lines, and parallel curves

O

M, N, O
OPTIONS / Customizes the program settings

OBJECTSELECTION + LIMIT

M, N, O
SURFOFFSET/ Creates a parallel surface or solid by setting an offset distance from a surface

OFFSETSRF

M, N, O
OPTIONS / Customizes the program settings

OP

M, N, O
SURFOFFSET / Creates a parallel surface or solid by setting an offset distance from a surface

OPENPROJECT

M, N, O
3DORBIT / Rotates the view in 3D space, but constrained to horizontal and vertical orbit only

O then R then B then I then T

M, N, O
OSNAP / Sets running object snap modes

O then S

P, Q, R
PAN / Adds a parameter with grips to a dynamic block definition

P

P, Q, R
PASTESPEC / Pastes objects from the Clipboard into the current drawing and controls the format of the data

P then A

P, Q, R
PARAMETERS / Controls the associative parameters used in the drawing

P then A then R

P, Q, R
BPARAMETER / Adds a parameter with grips to a dynamic block definition

P then A then R then A then M

P, Q, R
SURFPATCH / Creates a new surface by fitting a cap over a surface edge that forms a closed loop

P then A then T then C then H

P, Q, R
POINTCLOUD / Provides options to create and attach point cloud files

P then C

P, Q, R
POINTCLOUDATTACH / Inserts an indexed point cloud file into the current drawing

P then C then A then T then T then A then C then H

P, Q, R
POINTCLOUDINDEX / Creates an indexed point cloud (PCG or ISD) file from a scan file

P then C then I then N then D then E then X

P, Q, R
PEDIT / Edits polylines and 3D polygon meshes

P then E

P, Q, R
PLINE / Creates a 2D polyline

P then L

P, Q, R
POINT / Creates a point object

P then O

P, Q, R
HIDEPALETTES / Hides currently displayed palettes (including the command line)

P then O then F then F

P, Q, R
POLYGON / Creates an equilateral closed polyline

P then O then L

P, Q, R
SHOWPALETTES / Restores the display of hidden palettes

P then O then N

P, Q, R
PROPERTIES / Displays Properties palette

P then R

P, Q, R
PREVIEW / Displays the drawing as it will be plotted

P then R then E

P, Q, R
PLOT / Plots a drawing to a plotter, printer, or file

PRINT

P, Q, R
PSPACE / Switches from a model space viewport to paper space

P then S

P, Q, R
POLYSOLID / Creates a 3D wall-like polysolid

P then S then O then L then I then D

P, Q, R
PUBLISHTOWEB / Creates HTML pages that include images of selected drawings

P then T then W

P, Q, R
PURGE / Removes unused items, such as block definitions and layers, from the drawing

P then U

P, Q, R
PYRAMID / Creates a 3D solid pyramid

P then Y then R

P, Q, R
QUICKCALC / Opens the QuickCalc calculator

Q then C

P, Q, R
QUICKCUI / Displays the Customize User Interface Editor in a collapsed state

Q then C then U then I

P, Q, R
QUICKPROPERTIES / Displays open drawings and layouts in a drawing in preview images

Q then P

P, Q, R
QSAVE / Saves the current drawing

Q then S then A then V then E

P, Q, R
QVDRAWING / Displays open drawings and layouts in a drawing using preview images

Q then V then D

P, Q, R
QVDRAWINGCLOSE / Closes preview images of open drawings and layouts in a drawing

Q then V then D then C

P, Q, R
QVLAYOUT / Displays preview images of model space and layouts in a drawing

Q then V then L

P, Q, R
QVLAYOUTCLOSE / Closes preview images of model space and layouts in the current drawing

Q then V then L then C

P, Q, R
REDRAW / Refreshes the display in the current viewport

R

P, Q, R
REDRAWALL / Refreshes the display in all viewports

R then A

P, Q, R
RENDERCROP / Renders a specified rectangular area, called a crop window, within a viewport

R then C

P, Q, R
REGEN / Regenerates the entire drawing from the current viewport

R then E

P, Q, R
REGENALL / Regenerates the drawing and refreshes all viewports

R then E then A

P, Q, R
RECTANG / Creates a rectangular polyline

R then E then C

P, Q, R
REGION / Converts an object that encloses an area into a region object

R then E then G

P, Q, R
RENAME / Changes the names assigned to items such as layers and dimension styles

R then E then N

P, Q, R
REVOLVE / Creates a 3D solid or surface by sweeping a 2D object around an axis

R then E then V

P, Q, R
ROTATE / Rotates objects around a base point

R then O

P, Q, R
RENDERPRESETS / Specifies render presets, reusable rendering parameters, for rendering an image

R then P

P, Q, R
RPREF / Displays or hides the Advanced Render Settings palette for access to advanced rendering settings

R then P then R

P, Q, R
RENDER / Creates a photorealistic or realistically shaded image of a 3D solid or surface model

R then R

P, Q, R
RENDERWIN / Displays the Render window without starting a rendering operation

R then W

S, T, U
STRETCH / Stretches objects crossed by a selection window or polygon

S

S, T, U
SCALE / Enlarges or reduces selected objects, keeping the proportions of the object the same after scaling

S then C

S, T, U
SCALESCRIPT / Executes a sequence of commands from a script file

S then C then R

S, T, U
SECTION / Uses the intersection of a plane and solids, surfaces, or mesh to create a region

S then E then C

S, T, U
SETVAR / Lists or changes the values of system variables

S then E then T

S, T, U
SHADEMODE / Starts the VSCURRENT command

S then H then A

S, T, U
SLICE / Creates new 3D solids and surfaces by slicing, or dividing, existing objects

S then L

S, T, U
SNAP / Restricts cursor movement to specified intervals

S then N

S, T, U
SOLID / Creates solid-filled triangles and quadrilaterals

S then O

S, T, U
SPELL / Checks spelling in a drawing

S then P

S, T, U
SPLINEDIT / Edits a spline or spline-fit polyline

S then P then E

S, T, U
SPLINE / Creates a smooth curve that passes through or near specified points

S then P then L

S, T, U
SECTIONPLANE / Creates a section object that acts as a cutting plane through 3D objects

S then P then L then A then N then E

S, T, U
SEQUENCEPLAY / Plays named views in one category

S then P then L then A then Y

S, T, U
MESHSPLIT / Splits a mesh face into two faces

S then P then L then I then T

S, T, U
SHEETSET / Opens the Sheet Set Manager

S then S then M

S, T, U
STYLE / Creates, modifies, or specifies text styles

S then T

S, T, U
STANDARDS / Manages the association of standards files with drawings

S then T then A

S, T, U
SUBTRACT / Combines selected 3D solids, surfaces, or 2D regions by subtraction

S then U

S, T, U
MTEXT / Creates a multiline text object

T

S, T, U
TABLET / Calibrates, configures, and turns on and off an attached digitizing tablet

T then A

S, T, U
RABLE / Creates an empty table object

T then B

S, T, U
TEXTEDIT / Edits a dimensional constraint, dimension, or text object

T then E then D then I then T

S, T, U
THICKNESS / Sets the default 3D thickness property when creating 2D geometric objects

T then H

S, T, U
TILEMODE / Controls whether paper space can be accessed

T then I

S, T, U
TOOLBAR / Displays, hides, and customizes toolbars

T then O

S, T, U
TOLERANCE / Creates geometric tolerances contained in a feature control frame

T then O then L

S, T, U
TORUS / Creates a donut-shaped 3D solid

T then O then R

S, T, U
TOOLPALETTES / Opens the Tool Palettes window

T then P

S, T, U
TRIM / Trims objects to meet the edges of other objects

T then R

S, T, U
TABLESTYLE / Creates, modifies, or specifies table styles

T then S

S, T, U
UCSMAN / Manages defined user coordinate systems

U then C

S, T, U
UNITS / Controls coordinate and angle display formats and precision

U then N

S, T, U
UNISOLATEOBJECTS / Displays objects previously hidden with the ISOLATEOBJECTS or HIDEOBJECTS command

UNHIDE

S, T, U
UNISOLATEOBJECTS / Displays objects previously hidden with the ISOLATEOBJECTS or HIDEOBJECTS command

UNISOLATE

S, T, U
UNION / Unions two solid or two region objects

U then N then I

V, W, X
VIEW / Saves and restores named views, camera views, layout views, and preset views

V

V, W, X
VIEWGO / Restores a named view

V then G then O

V, W, X
DDVPOINT / Sets the 3D viewing direction

V then P

V, W, X
VIEWPLAY / Plays the animation associated to a named view

V then P then L then A then Y

V, W, X
VSCURRENT / Sets the visual style in the current viewport

V then S

V, W, X
VISUALSTYLES / Creates and modifies visual styles and applies a visual style to a viewport

V then S then M

V, W, X
WBLOCK / Writes objects or a block to a new drawing file

W

V, W, X
WEDGE / Creates a 3D solid wedge

W then E

V, W, X
NAVSWHEEL / Displays a wheel that contains a collection of view navigation tools

W then H then E then E then L

V, W, X
EXPLODE / Breaks a compound object into its component objects

X

V, W, X
XATTACH / Inserts a DWG file as an external reference (xref)

X then A

V, W, X
XBIND / Binds one or more definitions of named objects in an xref to the current drawing

X then B

V, W, X
XCLIP / Crops the display of a selected external reference or block reference to a specified boundary

X then C

V, W, X
XLINE / Creates a line of infinite length

X then L

V, W, X
XREF / Starts the EXTERNALREFERENCES command

X then R

Y - Z
ZOOM / Increases or decreases the magnification of the view in the current viewport

Z

Y - Z
ANALYSISZEBRA / Projects stripes onto a 3D model to analyze surface continuity

Z then E then B then R then A

Y - Z
ETRANSMIT / Creates a Self-Extracting or Zipped Transmittal Package

Z then I then P

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Photoshop CS5 Panels - Extract Only

I


Adobe Photoshop CS5 (Windows)
Eyedropper tool
Photoshop CS5 Panels - Extract Only

I


Mindjet Mindmanager 2012 (Windows)
Bold, Italics, Underline (common in Windows)
Most used - Box formatting

Ctrl + B / I / U


Microstation v8i (Windows)
Activates Intersect snap mode.
Microstation AccuDraw/ AccuSnap Shortcuts - Dialog Boxes

I


Mindjet Mindmanager 2012 (Windows)
Bold, Italics, Underline (common in Windows)
Reorganizing - Box formatting

Ctrl + B / I / U


Visual Studio 2015 (Windows)
If block
Coding - Blocks

I


AutoCAD 2012 (Windows)
INSERT / Inserts a block or drawing into the current drawing.
Command Shortcuts - H-L Command Shortcuts

I


InDesign CS5 (MacOS)
Eyedropper tool
Tools

I


Adobe Illustrator CS5 (MacOS)
Eyedropper tool
Selecting Tools

i


Visual Studio 2015 (Windows)
If block
Code Snippets (Visual C# Scheme) - Blocks

I


Photoshop Lightroom 4 (MacOS)
Cycle info overlay
Changing Views and Screen Modes

I


Adobe Photoshop CS5 (MacOS)
Eyedropper tool
Extract and Pattern Maker (plug-in) - Extract Only

I


Jaws 11.0 (Windows)
Next item in a list (Shift + I for previous)
Navigation in HTML (Internet browsing)

I


Adobe Photoshop CS5 (Windows)
Eyedropper tool
Extract and Pattern Maker (plug-in) - Extract Only

I


Adobe Illustrator CS5 (Windows)
Eyedropper tool
Selecting Tools

i


Facebook (Web Application)
Like or unlike a story
Newsfeed Navigation

I


HoneyView 5.03 (Windows)
Image Filter: Smooth
Filter and Viewing Modes

I


Adobe Photoshop CS5 (MacOS)
White Balance tool
Camera Raw Dialog Box

I


Adobe Photoshop CS5 (Windows)
White Balance tool
Camera Raw Dialog Box

I


Presonus Studio One (Windows)
Autopunch
Transport Menu

I


Calibre (Windows)
Show book details
Library Management

I


Adobe Flash Professional (Windows)
Ink Bottle
Tools

I


Axialis IconWorkshop (Windows)
Adjustments / effects - Invert colors
Image Menu

I


Axialis IconWorkshop (Windows)
Adjustments / effects - Invert colors
Draw Menu

I


Google Drive (Web Application)
Show or hide the activity pane
Navigation and Views

i


Atom (text editor) 1.0 (Linux)
Toggle display of VCS ignored files
Tree View

i


Atom (text editor) 1.0 (Windows)
Toggle display of VCS ignored files
Tree View

I


Quickbooks Online (Web Application)
Invoice
General Pages

I


Quickbooks Online (Windows)
Invoice
General Pages

I


Autodesk Maya 2015 (Windows)
Insert Keys Tool for Graph Editor
Animation

I


Google Play Music (Web Application)
Create a new radio station from the selected song
Songlists

I


Photoshop Lightroom CC (Windows)
Cycle Info overlay
Changing Views and Screen Modes

I


Nirvana (Web Application)
Creates a new entry in Inbox (without moving left hand menu item)
Capturing

I


Photoshop Lightroom CC (MacOS)
Cycle Info overlay
Changing Views and Screen Modes

I


Onshape (Windows)
Insert Dialog
Assembly

I


Onshape (MacOS)
Insert Dialog
Assembly

I


Adobe After Effects CC (Windows)
Go to Layer InPoint / Layer OutPoint
Time Navigation

I / O


Adobe After Effects CC (MacOS)
Go to Layer InPoint / Layer OutPoint
Time Navigation

I / O


Onshape (Windows)
Coincident
Sketch

I


Onshape (MacOS)
Coincident
Sketch

I


Plex (Windows)
Playback Info Diagnostic
Graphics(Audio/Video) Control

I


Plex (MacOS)
Playback Info Diagnostic
Graphics(Audio/Video) Control

I


Adobe Premiere CC (Windows)
Mark in/Mark out
Marker Operation

I / O


Adobe Premiere CC (MacOS)
Mark in/Mark out
Marker Operation

I / O


Adobe Illustrator CC (MacOS)
Eyedropper tool
Selectiong Tool

I


Adobe Illustrator CC (Windows)
Eyedropper tool
Selectiong Tool

I


Corel Painter 2017 (MacOS)
Rectangular Shape
Toolbox commands

I


Corel Painter 2017 (Windows)
Rectangular Shape
Toolbox commands

I


Nuke 10 (Windows)
Mark in point
Timeline Viewer

I


Nuke 10 (MacOS)
Mark in point
Timeline Viewer

I


Nuke 10 (Linux)
Mark in point
Timeline Viewer

I


Autodesk Maya 2017 (Windows)
Insert Keys Tool for Graph Editor
Animation

I


Hexagon 2 (MacOS)
Invert Selection
Selection,Tools and Manipulators Shortcuts

I


Hexagon 2 (Windows)
Invert Selection
Selection,Tools and Manipulators Shortcuts

I


Apple Keynote (MacOS)
Jump to beginnig of movie
Playing Movies

I


Nuke 10 (Windows)
Pick color
RotoPaint

I


Nuke 10 (Linux)
Pick color
RotoPaint

I


Nuke 10 (MacOS)
Pick color
RotoPaint

I


Anime Studio (Windows)
Blind points
A to Z shortcuts

I


InDesign CC (Windows)
Eyedropper tool
Tools

I


InDesign CC (MacOS)
Eyedropper tool
Tools

I


Apple Motion (MacOS)
Mark In point of a selected object or set the play range when no object is selected
Mark Menu

I


ArchiCAD 20 (Windows)
Roof Tool
Tools

I


Adobe Photoshop CC (Windows)
Eyedropper, Color Sampler, Ruler, Note, and Count Tool
Selecting Tools

I


Windows Movie Maker (Windows)
Set start trim point
Edit

I


Adobe Photoshop CC (MacOS)
Eyedropper, Color Sampler, Ruler, Note, and Count Tool
Selecting Tools

I


Anime Studio (MacOS)
Blind points
A to Z shortcuts

I


Age of Empires (Windows)
Set gather point
Unit commands ( After Clicking The Unit)

I


GIMP (Linux)
Intelligent Scissors
Selection Tools

I


ArchiCAD 20 (MacOS)
Roof Tool
Tools

I


GIMP (MacOS)
Intelligent Scissors
Selection Tools

I


GIMP (Windows)
Intelligent Scissors
Selection Tools

I


Adobe Flash Professional (MacOS)
Ink Bottle
Tools

I


Silhouette Studio (MacOS)
Eyedropper
Tools

I


Silhouette Studio (Windows)
Eyedropper
Tools

I


Autodesk 3ds Max 2017 (Windows)
Interactive pan
Viewport Navigation Controls

I


Asana (Web Application)
Archieve
Inbox shortcuts

I


Counter Strike Source (Windows)
Recap Mission Briefing
MenuShortcuts

I


GitLab (Web Application)
New Issue
Dashboard and Project Shortcuts

I


Atom (text editor) 1.0 (MacOS)
Toggle display of VCS ignored files
Tree View

I


Final Cut Pro (MacOS)
Set in points
In and Out points

I


Atlasian JIRA Agile (Web Application)
Issues DropDown Menu
General Shortcuts

+ + I


Atlasian JIRA Agile (Web Application)
Assign to Me
Agile Shortcuts

I


Google Photos (Web Application)
Show/Hide Information
General Shortcuts

I


Logic Pro X (MacOS)
Show/Hide Inspector
Various Editors

I


Microsoft Excel 2016 (Windows)
Autofit column width (Based on current cell; mark column if you want to autfit column based on widest cell)
Column Width and Row Height

I


Atlassian Bamboo 6.0 (Windows)
Filter Projects
9 Shortcuts for Atlassian Bamboo 6.0 (Windows)

I


Atlassian Bamboo 6.0 (MacOS)
Filter Projects
9 Shortcuts for Atlassian Bamboo 6.0 (MacOS)

I


Atlassian Crucible (Web Application)
Go to Previous Unreviewed File
File Navigation

I


Zimbra Collaboration Suite 8 (Windows)
Go to Inbox and Get Mail
Mail

I / VI


BrainSuite (Windows)
Show Image Display Toolbox
Toolboxes

I


BrainSuite (MacOS)
Show Image Display Toolbox
Toolboxes

I


Autodesk SketchBook Pro (Windows)
Color Picker
Actions

Alt / I


Blender 3D (Windows)
Insert Key Menu
Universal

I


Autodesk Mudbox 2017 (Windows)
Sample color in the 3D View
Sculpt and Paint Tool

I


Autodesk Mudbox 2017 (MacOS)
Sample color in the 3D View
Sculpt and Paint Tool

I


Daz 3D Bryce 7 (Windows)
Set Current Object to Intersect
Set Object Attributes

I


Daz 3D Bryce 7 (MacOS)
Set Current Object to Intersect
Set Object Attributes

I


Blender 3D (Windows)
Insert Object key
Object Mode

I


jEdit (Windows)
Move to Previous/Next Character
Alternative Shortcuts

Alt + J / I


Cyberduck (MacOS)
Edit issue labels
Issue Action

I


Cyberduck (MacOS)
Assign to me
Issue Action

I


DAZ Studio (Windows)
Look up (Pitch)
Keyboard Navigation Commands

I


Pinnacle Studio Ultimate 20 (Windows)
Mark In/Out
Trim

I / O


DAZ Studio (MacOS)
Look up (Pitch)
Keyboard Navigation Commands

I


Opera (MacOS)
Load and display all images
Display

I


Opera (Windows)
Load and display all images
Display

I


Steinberg Cubase 9 (Windows)
Auto punch in
Transport

I


Steinberg Cubase 9 (MacOS)
Auto punch in
Transport

I


Corel Draw X8 (Windows)
Artistic media tools
Toolbox Tool Selection

I


Chief Architect (Windows)
Orbit Camera Tools - Move Camera In
Camera View

I


Chief Architect (MacOS)
Orbit Camera Tools - Move Camera In
Camera View

I


Pixelmator (MacOS)
Eyedropper
Selection Tools

I


Apple Motion (MacOS)
Mark the In point of the play range or selected object
TimeLine Editing and Navigation

I


Final Fantasy XV (Windows)
Inventory
Hotbar And Main Menu

I


Forte (Windows)
Ignore Message
Main Browser Window

I


MOTU Digital Performer 9 (Windows)
I-beam tool
Tools

I


Transmission BT (Windows)
Info Panel
10 Shortcuts for Transmission BT (Windows)

I


Houdini (Windows)
Isolate channels
Channel Editor

I


Transmission BT (MacOS)
Info Panel
10 Shortcuts for Transmission BT (MacOS)

I


Krita Painting 3 (Windows)
Decrease opacity
Color

I


GOM Player (Windows)
Increase Saturation by 5%
Video Control

I


PotPlayer (Windows)
Color Decrease 1%
Standard Keyboard Controls

I


MOTU Digital Performer 9 (MacOS)
I-beam tool
Tools

I


Houdini (Windows)
Inspector
Render View

I


Jupyter Notebook (Windows)
interrupt kernel
Command Mode (press Esc to enable)

I


ZBrush 4 (Windows)
RGB Intensity
Sculpting and Painting

I


Vegas Pro 14 (Windows)
Set In and Out points
Cursor Placement,Loop Region and Time Selection

I / O


Quickbooks Online (MacOS)
Invoice
General Pages

I


Soundforge (Windows)
Set Mark In at the current cursor position
Navigation and Playback

I


TVPaint Animation (Windows)
Append Images
89 Shortcuts for TVPaint Animation (Windows)

I


DrawPlus (Windows)
Color Picker Tool
Tools Shortcuts

I


CityEngine (Windows)
Toggle Isolation
48 Shortcuts for CityEngine (Windows)

I


CityEngine (MacOS)
Toggle Isolation
48 Shortcuts for CityEngine (MacOS)

I


Impro-Visor (Windows)
starts playback from the beginning
General

I


Pencil2D (Windows)
Eyedropper
57 Shortcuts for Pencil2D (Windows)

I


Anim8or (Windows)
Show IK Controls
Figure Editor

I


Anim8or (Windows)
Inverse Kinematics
Sequence Editor

I


TurboCAD (Windows)
Single Snap to the Intersection of two objects
171 Shortcuts for TurboCAD (Windows)

I


Vim (Linux)
Start insert mode at cursor
Cursor Movement

i


Vim (Linux)
Insert at the beginning of the line
Cursor Movement

I


Cabinet Vision (Windows)
In CAD,Snaps a line to Interscetion
Layout and CAD

I


Solid Edge (Windows)
Intersection
Keypoint Selection

I


Netvibes (Windows)
Display the full website into the feed reader
Feed reader shortcuts

I


Miscreated
Stance down / Next
Movement

I


WeVideo (Web Application)
trim to inpoint
General (On Mac Ctrl equals Command)

I


Compressor (Web Application)
Set the In point
General

I


Vegas Pro 14 (Windows)
Show/hide Insert FX control region
Mixing Console

I


Smite (MacOS)
Item Store
Other Controls

I


Smite (Windows)
Item Store
Other Controls

I


Anno 1800
Disable interface
Interface

I


Affinity Photo
Color Picker Tool
Tools

I


Warframe
Inspect
Misc

I


Fortnite (PC)
Toggle inventory
Misc

I


Open Rails 0.6.2
Control injector 1
Injectors

I


PhotoFiltre (Windows)
Lasso selection
Selection, past and text

I


Modo (Windows)
Select modifier input
Channel list

I


Apex Legends (PC)
Equipment
Weapons and abilities

I


SpaceClaim (Windows)
Combine
71 Shortcuts for SpaceClaim (Windows)

I


Modo (MacOS)
Select modifier input
Channel list

I


KiCad 5.0.2
Select Copper Connection
Pcbnew

I


Flyff
Brings up your Inventory window.
Character

I


Cobalt (Windows)
Attribute
70 Shortcuts for Cobalt (Windows)

I


DaVinci Resolve 14 (Windows)
Set Mark In
Marking

I


DaVinci Resolve 14 (MacOS)
Set Mark In
Marking

I


Car Mechanic Simulator 2018
Inventory
General

I


Maxwell Render (Windows)
Toggle info
Viewport

I


Modo (Windows)
Unlock
Hide/Lock Geometry

I


Bus Simulator 18
Ignition
Bus controls

I


Modo (MacOS)
Unlock
Hide/Lock Geometry

I


Life Is Strange 2
Inventory
General

I


Google Keep (Web Application)
Compose a new list
Application Shortcuts

I


gThumb (Linux)
Show the file properties summary
User Interface

I


The Curse of Monkey Island
Open / close inventory
General

I


Europa Universalis IV
Primary mapmodes
General

I


Ulead PhotoImpact 8 (Windows)
Slice tool
Tool panel

I


Elex (PC)
Weapon screen in adjutor
General

I


Assetto Corsa
Car gearbox animation
Showroom

I


Target 3001! (Windows)
Insert Symbols/Package,Insert
Library and Other Shortcuts

I


Xyplorer
Zoom to Fill
Other Shortcuts

I


Huggle
Ignore user
User

I


Vectorworks (Windows)
2nd group
Cycles through Modes in Tool bar

I


Vectorworks (MacOS)
2nd group
Cycles through Modes in Tool bar

I


FlightGear
Minimize HUD
Display options

I


NetHack
Inventory
Inventory

I


The Forest
Inventory
Menu

I


Substance Painter
Invert quick mask
General

I


Substance Painter (Mac)
Invert quick mask
General

I


MuseScore (Windows)
Show Instruments Dialog
Miscellaneous Shortcuts

I


SolveSpace (Windows)
Split Curves at Intersection
Sketch

I


SolveSpace (MacOS)
Split Curves at Intersection
Sketch

I


MuseScore (MacOS)
Show Instruments Dialog
Miscellaneous Shortcuts

I


Battlezone 98 Redux
Get information on object under reticle
Other

I


Kingdom Come: Deliverance
Open inventory
Inventory

I


FlexiSign Pro 8.1 (Windows)
Fill/Stroke Editor
Palettes

I


FlexiSign Pro 8.1 (MacOS)
Fill/Stroke Editor
Palettes

I


Adobe Photoshop Elements (Windows)
Eyedropper
Tools

I


Adobe Photoshop Elements (MacOS)
Eyedropper
Tools

I


Solidwork Composer (Windows)
Toggles Inertia mode
35 Shortcuts for Solidwork Composer (Windows)

I


ShareX 12.2.0 (Windows)
Step
Drawing Tools

I


MindManager v19 (Windows)
Bold, Italics, Underline (common in Windows)
Most used - Box formatting

Ctrl + B / I / U


Aspire (Windows)
Insert a Point
Node Editing

I


Figma (Web Application)
Pick Color
Tools

I


VCarve Pro (Windows)
Insert a Point
Node Editing

I


KeyCreator (Windows)
Radial Dimension Submenu
Various Submenu Options

I


American Truck Simulator
Dashboard display mode
Miscellaneous

I


MindManager v19 (Windows)
Bold, Italics, Underline (common in Windows)
Reorganizing - Box formatting

Ctrl + B / I / U


LDCad
Show/hide the selected parts information panel
Editor

I


Adobe Illustrator
Eyedropper tool
Select tools

I


Adobe Illustrator (Mac)
Eyedropper tool
Select tools

I


BlackBerry Classic
Zoom in
Browser app

I


DaVinci Resolve 15 (Mac)
Mark in
Mark

I


ARK: Survival Evolved
Open Inventory
Actions

I


Fallout 76
Pip Boy Quick Inventory
Misc

I


Madden NFL 19
Individual adjustment
Advanced pre-play defense

I


K-9 Mail
Toggle sort order
Message list

I


ProtonMail
Move the message / conversation to inbox
Mail - Threadlist

I


Adobe Photoshop Elements
Eyedropper tool
General

I


Adobe Photoshop Elements (Mac)
Eyedropper tool
Tool selection

I


Shotcut (Mac)
Trim clip in
Timeline

I


Shotcut
Trim clip in
Timeline

I


HitFilm
Set in point
Media panel (when panel is active)

I


Final Cut Pro X
Set the start point for the range
Marking

I


Google Keep Notes
Compose a new list
Application

I


Asana
Archive
Inbox

I


Asana (Mac)
Archive
Inbox

I


Remember the Milk
When on a list, select an task
Actions

I


Atlassian JIRA Agile
Assign to Me
Agile

I


Stack Exchange
Inbox
General

I


Adobe Lightroom Classic (Mac)
Cycle info overlay
Changing views and screen modes

I


Adobe Lightroom Classic
Cycle info overlay
Changing views and screen modes

I


ArtRage Studio Pro
Ink Pen
Tool Commands

I


Kerbal Space Program
RCS thrust translate down
Flight Controls

I


Bluebeam Revu
Image
Markup & editing

I


Airodump-ng
Invert sorting algorithm
General

I


AI War Classic
(hold/while debug on)  Show the last target search cycle for each unit onscreen
Debug info

I


Black Desert Online
Inventory
General

I


Total War: Attila (Mac)
Toggle unit formation
Game / UI

I


Total War: Attila
Toggle unit formation
Game / UI

I


PaintShop Pro 2018
Picture tube
Single key shorcuts

I


Path of Exile
Inventory panel
General

I


YouTube Studio
Move focus to start position when moving over interactive item
When mouse over timeline

I


CorelDRAW Graphics Suite 2018
Artistic Media
General

I


Diablo II
Toggles Backpack Inventory screen
General

I


Adobe Animate CC (Mac)
Ink bottle
Tools

I


Diablo
Examine inventory
General

I


Nuke
Pick colour
Roto / RotoPaint

I


Adobe Dimension CC (Mac)
Sampler
Tools

I


Fez
Look
General

I


Adobe Dimension CC (Windows)
Sampler
Tools

I


Enter the Gungeon
Inventory
"Recommended" preset

I


Destiny 2
Open Start Menu-Character
Common and character

I


Waze Map Editor
Draw (insert) a new Road/Segment (equivalent to clicking Road under the draw road icon)
Drawing

I


StarCraft 2
Immortal
Protoss units

I


Adobe Photoshop CC
Eyedropper tool
Sonuç (Yalnızca Extract)

I


Euro Truck Simulator 2
Dashboard display mode
Vehicle controls

I


Clip Studio Paint Pro
Eyedropper
Tool

I


BSPlayer
Show / hide OSD
Misc

I


LightWave 3D
Point / polygon info panel
Modeler: General

I


Corel Painter (Mac)
Rectangular shape
Toolbox commands

I


Corel Painter
Rectangular shape
Toolbox commands

I


Xodo
Image
Annotating

I


MyPaint
Mirror image
View

I


Autodesk SketchBook (Mac)
Color picker
Tools

I


Autodesk SketchBook (Windows)
Color picker
Hotkeys in SketchBook for Windows 10

I


Adobe Premiere Pro (Mac)
Mark In
Marker

I


Adobe Premiere Pro (Windows)
Mark In
Marker

I


Dota 2
Opens stats window which shows the current buyback status of each player
Stats dropdown

I


World of Warcraft
Abilities
Panels

I


GitHub
Scroll right
Network Graph

I


GIMP
Scissors
Toolbox

I


Kdenlive
Set Zone In
Editing

I


Kodi
Info
Music visualisation

I


Ardour
Insert from region list
Editing with Edit Point

I


Sea of Thieves
Equip Instrument
Items

I


Wikipedia
Flag edit as minor (only avaible to logged-in users, not IP users)
Access keys

I


The Sims 4
Show Sim's inventory
Live mode

I


Vim
Insert text before the cursor
Insert text

I


Microsoft Visual Studio 2017 (All shortcuts)
ArchitectureContextMenus.DirectedGraphContextMenu.Advanced.Select.IncomingDependencies
F# interactive

I


NZBGet
Show only info messages
Messages tab commands

I


GNU Emacs
Look up a subject in the indices
Info

I


Maple
I or ι
Entering Greek characters

I


OneDrive
Display or hide the Details pane
Change or expand available information

I


Sumatra PDF
Show page information in full screen/presentation mode
Viewing state

I


Blender
Inflate brush
Sculpt mode

I


IrfanView
Image information
Basic editing functions

I


PlayerUnknown's Battlegrounds
Inventory
Other

I


NVDA Screen Reader
Go to next list item
Basics: Lists

I


Krita 3.0
Decrease opacity
Color

I


REAPER
Edit: Insert note at edit cursor
Section: MIDI Inline Editor

I


Zimbra Web Client
Inbox
Mail

I


Windows Movie Maker
Set start trim point
Edit

I


GOM Player
Increase saturation by 5%
Video control

I


Opera
Load and display all images
Display modes

I


Diablo III
Show inventory
General

I


Narrator
Move to the next item
Scan mode keyboard commands

I


SketchUp
Entity info
Main window

I


YouTube
Launch mini player
New shortcuts

I


Google Drive
Show or hide the activity pane
Navigation and Views

I


Adobe Fireworks MX (Windows)
Choose the Eyedropper Tool
Shortcuts for selecting and working with Fireworks Tools

i


Adobe Photoshop CS4 (Windows)
Eyedropper tool, Color Sampler tool, Ruler tool, Note tool Count tool
Shortcut Keys for selecting tools

I


Adobe Photoshop CS4 (Windows)
Eyedropper tool
Shortcut Keys for selecting tools in the Extract toolbox

I


IrfanView 4.42 (Windows)
Image information
Basic Image Editing

I


InDesign CS5 (Windows)
Eyedropper tool
Tools

i


vi (Linux)
Insert at current position
From Normal to Edit Mode

I


vi (Linux)
Insert at start of line
From Normal to Edit Mode

I


Adobe After Effects CS5 (MacOS)
Go to layer In point
Time Navigation

I


Adobe After Effects CS5 (Windows)
Go to layer In point
Time Navigation

I


Tupi (Windows)
Internal color fill
Animation Module

I


Adobe Photoshop CS4 (Windows)
White Balance tool
Shortcut Keys for using the Camera Raw dialog box

I


Microsoft Windows Vista (Windows)
Set the start trim point.
Vista photo Gallery Shortcuts (when working with Videos)

I


Figma
Pick color
Tools

I


Pinnacle Studio 22
Mark in
Edit tab

I


Xactimate
Interior Line
Additional shortcut keys

I