Modo (MacOS)

Render

Focus under cursor

Command + F

All hotkeys for Modo (MacOS)

General/System
Help

F1

General/System
New scene

Command + N

General/System
Open saved scene

Command + O

General/System
Open saved image

Command + I

General/System
Close current scene

Command + W

General/System
Close all open scenes

Command + Shift + W

General/System
Save current scene

Command + S

General/System
Save scene as

Command + Shift + S

General/System
Quit Modo

Command + Q

General/System
Config file save

Option + F12

General/System
Run script

Shift + F5

General/System
Undo

Command + Z

General/System
Redo

Command + Shift + Z

General/System
Cut

Command + X

General/System
Copy

Command + C

General/System
Paste

Command + V

General/System
Delete (not available in Items mode)

Delete

General/System
Brings up the last tool used

Command + R

General/System
Brings up the last tool used, ignoring UI interactions and selections

Option + R

General/System
Layout switcher, organized by most recent

Command + Tab

Navigation (Viewports)
Rotate view

Option + Click

Navigation (Viewports)
Rotate viewport Z axis (bank) view

Option + Middle-click

Navigation (Viewports)
Flick' rotate

Option + Right-click

Navigation (Viewports)
Pan view

Shift + Option + Left-click

Navigation (Viewports)
Pan up/down only

Shift + Option + Right-click

Navigation (Viewports)
Zoom to mouse position

Command + Option + Left-click

Navigation (Viewports)
Box zoom

Command + Option + Right-click

Navigation (Viewports)
Zoom in (only in component modes)

. (period)

Navigation (Viewports)
Zoom in x2

Shift + . (period)

Navigation (Viewports)
Zoom out (only in component modes)

, (comma)

Navigation (Viewports)
Zoom out x2

Shift + , (comma)

Navigation (Viewports)
Center the view on the cursor's position

G

Navigation (Viewports)
Turntable (only in component modes)

/

Navigation (Viewports)
When turntable is running, displays upright turntable

Shift + /

Navigation (Viewports)
Zoom view in and out to mouse pointer

Mouse Wheel Scroll

Navigation (Viewports)
Fit (zoom to scene extents/all items)

A

Navigation (Viewports)
Fit selected (zooms to selected elements)

Shift + A

Navigation (Viewports)
Align selected (aligns view to the current selection)

Command + A

Navigation (Viewports)
Fit and align selected (zooms and aligns the view to the current selection)

Command + Shift + A

3D Viewport Options
Open the viewport options pop-over

O

3D Viewport Options
Maximize/minimize the viewport within the group

0

3D Viewport Options
Perspective

. (decimal)

3D Viewport Options
Top (press again to toggle top/bottom view)

1

3D Viewport Options
Bottom

Shift + 1

3D Viewport Options
Front (press again to toggle front/back view)

2

3D Viewport Options
Back

Shift + 2

3D Viewport Options
Right (press again to toggle right /left view)

3

3D Viewport Options
Left

Shift + 3

3D Viewport Options
Shaded

Shift + 4

3D Viewport Options
Texture

Shift + 5

3D Viewport Options
Reflection

Shift + 6

3D Viewport Options
Wireframe

Shift + 7

3D Viewport Options
Solid

Shift + 8

3D Viewport Options
Vertex Map

Shift + 9

3D Viewport Options
Wireframe None

/

3D Viewport Options
Wireframe Light

Shift + /

3D Viewport Options
Wireframe Dark

Command + /

Tabbed Viewport
Open first tab

Command + Shift + Home

Tabbed Viewport
Open last tab

Command + Shift + End

Tabbed Viewport
Open next tab

Command + Shift + Page Up

Tabbed Viewport
Open last tab

Command + Shift + Page Down

Item List
In Items selection mode, locate selected item (layer). In other modes flip polygons

F

Item List
Expand/close all (also in Shader Tree)

Shift + click

Item List
Swap foreground/background layers

' (apostrophe)

Item List
Duplicate selected layer(s) (only in Items mode)

Command + D

Item List
Instance selected layer(s) (only in Items mode)

Shift + D

Item List
New Mesh Item

N

Item List
New locator item (only in Items mode)

L

Channel list
Select modifier input

I

Channel list
Select modifier output

O

Channel list
Channel haul on (only in Items mode)

C

Floating Windows
Modeling toolbox

F2

Floating Windows
Sculpt/paint toolbox

F3

Floating Windows
Setup toolbox

F4

Floating Windows
Command History viewport

F5

Floating Windows
Presets viewport

F6

Floating Windows
Graph Editor

F7

Floating Windows
Render preview

F8

Floating Windows
Snapping pop-over

F11

Floating Windows
Toggle window visibility

` (backtick)

Pie Menus
Layout switch favorites

Command + ` (backtick)

Pie Menus
GL viewport toggles

Command + 1

Pie Menus
GL viewport style

Command + 2

Pie Menus
GL viewport view type

Command + Space

Pie Menus
Open pop-over

Command + 3

Pie Menus
Selection mode/Transform tools

Option + Q

Pie Menus
Open palette

Option + ` (backtick)

Pie Menus
Properties and options

Shift + ` (backtick)

Pie Menus
Brushes pie menu (only when a Brush tool is active)

B

Pie Menus
Animation shortcuts (only in the Animation layout)

Option + Space

General Modeling
Drops active tool

Q

General Modeling
"Tool properties pop-over

K

General Modeling
Escape current operation/drop active selection

Esc

General Modeling
Cycle-through Component modes

Space

General Modeling
Toggle Component mode to Item Mode (or last mode)

Shift + Space

General Modeling
Tool handle smaller

-

General Modeling
Toggle tool handle visibility (not on the numeric keypad; only on Mac)

0

General Modeling
Reset tool attributes

Command + D

General Modeling
Select layer 1-10

Shift + 0-9

General Modeling
Quick access pop-over

Option + Space

General Modeling
Assign material tag

M

General Modeling
Toggle subdivision surfaces

Tab

General Modeling
Toggle Catmull-Clark subdivision surfaces

Shift + Tab

General Modeling
Increase/decrease subdivision level

Keypad +/-

Action Center/Axis
Origin

Option + W

Action Center/Axis
Pivot

Option + E

Action Center/Axis
Automatic

Option + A

Action Center/Axis
Selection

Option + S

Action Center/Axis
Selection center, auto axis

Option + D

Action Center/Axis
Displays pie menu

Option + Q

Action Center/Axis
Screen

Option + F

Action Center/Axis
Element

Option + Z

Action Center/Axis
Local

Option + X

Action Center/Axis
Pivot center, parent axis

Option + G

Selection (Modelling)
Select all

Option + Shift + A

Selection (Modelling)
More (select next plausible element in loop)

Arrow Up

Selection (Modelling)
Select expand

Shift + Arrow Up

Selection (Modelling)
Less (de-select last element)

Arrow Down

Selection (Modelling)
Shrink

Shift + Arrow Down

Selection (Modelling)
Select previous loop

Arrow Left

Selection (Modelling)
Select previous loop add

Shift + Arrow Left

Selection (Modelling)
Select next loop

Arrow Right

Selection (Modelling)
Select next loop add

Shift + Arrow Right

Selection (Modelling)
Select loop

L

Selection (Modelling)
Select ring

Option + L

Selection (Modelling)
Connected

]

Selection (Modelling)
Invert selection

[

Selection (Modelling)
Close loop

Shift + ]

Selection (Modelling)
Select between

Shift + G

Selection (Modelling)
Convert selection to vertices

Option + 1

Selection (Modelling)
Convert selection to edges

Option + 2

Selection (Modelling)
Convert selection to polygons

Option + 3

Selection (Modelling)
Select through toggle

; (semicolon)

Hide/Lock Geometry
Hide selected

H

Hide/Lock Geometry
Hide unselected

Shift + H

Hide/Lock Geometry
Hide invert (toggle state)

Command + H

Hide/Lock Geometry
Show

U

Hide/Lock Geometry
Lock selected

J

Hide/Lock Geometry
Lock unselected

Shift + J

Hide/Lock Geometry
Lock invert (toggle state)

Command + J

Hide/Lock Geometry
Unlock

I

Work Plane
Align to geometry under cursor

Home

Work Plane
Align to selection (average of all selected)

Shift + Home

Work Plane
Align to viewport

Command + Home

Work Plane
Reset the Work Plane

End

Work Plane
Open Work Plane pop-over

Shift + End

Work Plane
Walk +

Page Up

Work Plane
Walk -

Page Down

Work Plane
Toggle visibility

Keypad * (asterisk)

Work Plane
Offset Work Plane to geometry position under cursor

Option + O

Snapping
Toggle snap state (hold with tool active for temporary snap)

X

Snapping
Open snapping pop-over

F11

Snapping
Element snap

Command + Shift + T

Tools
Move

W

Tools
Rotate

E

Tools
Planar rotate

Option + Shift + E

Tools
Scale

R

Tools
Uniform scale

Shift + R

Tools
Transform

Y

Tools
Bend

Command + E

Tools
Element move (Tweak)

T

Tools
Soft drag

Command + T

Tools
Flex tool

Shift + Y

Tools
Smooth tool

Shift + S

Tools
Extrude

Shift + X

Tools
Radial sweep

Shift + L

Tools
Grow quad row from edge

Shift + Q

Tools
Extend edge

Z

Tools
Mirror tool

Shift + V

Tools
Remove

Backspace

Tools
Collapse

Command + Backspace

Tools
Bevel

B

Tools
Polygon bevel

Shift + B

Tools
Sketch extrude

Option + B

Tools
Create polygon of given type from vertex selection

Command + B

Tools
Edge slice

C

Tools
Polygon slice

Shift + C

Tools
Loop slice

Option + C

Tools
Subdivide selected geometry

D

Tools
Open subdivide options

Shift + D

Tools
Flip polygon normal

F

Tools
Split face by selected vertices

Command + L

Tools
Make polygon

P

Tools
Triple polygons (convert to triangles)

Shift + T

Tools
Spin edge

V

Tools
Spin quads curves

Option + V

Tools
Make open curve

Shift + O

Tools
Make closed curve

Command + P

Tools
Weight tool

Shift + W

Tools
Morph tool

Shift + M

Paint And Sculpt
Open brush tips pie menu (only when tool is active)

B

Paint And Sculpt
Open large color picker pop-over (hover over UI color picker)

O

Paint And Sculpt
Swap foreground/background colors

S

Paint And Sculpt
Image ink rotate left/right

E / R

Paint And Sculpt
Image ink scale up/down

D / F

Paint And Sculpt
Adjust offset amount (sticky key, only while Brush tool is active)

Shift + Z

Paint And Sculpt
Subdivision level up

Option + (numeric pad) +

Paint And Sculpt
Subdivision level down

Option + (numeric pad) -

Paint And Sculpt
Current level up

Command + (numeric pad) +

Paint And Sculpt
Current level down

Command + (numeric pad) -

Camera
Move camera item

Shift + Option + Click + Drag

Camera
Move up/down direction only

Shift + Option + right-click + Drag

Camera
Rotate around target distance

Option + Click + Drag

Camera
Rotate around Z axis

Option + Right-click + Drag

Camera
Image ink scale up/down

Command + Middle-click + Drag

Camera
Move forward/backward only

Command + Option + Click+drag

Camera
Adjust focal length

Command + Option + Right-click+Drag

Camera
Zooms to cursor

Roll Mouse Wheel

Camera
Auto focus camera (only in a viewport defined as Camera and with auto-focus enabled)

Command + A

Camera
Restart preview (only in the Preview viewport)

Command + F

Animation
Select all animated items

Shift + Z

Animation
Select all animated channels

Z

Animation
Group selected items (under group locator)

Command + G

Animation
Parent in place

P

Animation
Parent

Command + P

Animation
Unparent in place

Shift + P

Animation
Unparent

Command + Shift + P

Animation
Go to first frame

Shift + Arrow Up

Animation
Go to first keyframe

Command + Arrow Up

Animation
Go to previous keyframe

Command + Arrow Left

Animation
Go back one frame

Shift + Arrow Left

Animation
Start/stop animation playback

/

Animation
Go forward one frame

Shift + Arrow Right

Animation
Go to next keyframe

Command + Arrow Right

Animation
Go to last keyframe

Command + Arrow Down

Animation
Key transforms

Shift + Y

Animation
Key rotations

Shift + E

Animation
Key positions

Shift + W

Animation
Key scale

Shift + R

Animation
Key selected channels

S

Animation
Key selected items

Shift + S

Animation
Fit selected

A

Animation
Fit visible

Command + F

Animation
Fit visible width

Shift + F

Animation
Pan view

Option +click

Animation
Scale view

Command + Option + Click

Animation
Scale graph size

Option + Right-click

Animation
Box zoom (drag box to zoom)

Command + Option + Right-click

Animation
Paste insert keyframes to selected channels

Command + Shift + V

Animation
Paste replace keyframes to selected channels

Command + Option + V

Render
Render

F9

Render
Render visible

Command + F9

Render
Render selected

Shift + F9

Render
Render current view

F10

Render
Open render display window

Option + Shift + F9

Render
Focus under cursor

Command + F

Render
Preview zoom

mouse wheel

Render
Jump the preview out to the original focal length (only when zoomed in)

middle-click+drag

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